Very good roamer build with good mobility, strong damage output, and good self-sustain. It’s not the easiest build to play, but when mastered, can be really hard to counter.
Energy management is a very important aspect of Renegade gameplay, as lack of energy usually results in death or retreat. Good energy management will mostly come through practice. Energy management is slightly different on renegade because of
To reliably land
Scorchrazor Forced Engagement Jade Windsbe careful when using this as it cost a high amount of energy
A good amount of pressure you produce will come from
The rest of your damage comes from:
Inspiring Reinforcementreally strong AoE damage as well as pulsing Stabilityand Weakness Impossible Oddskeeping this up while in Shiro legend will give you extra damage at the cost of lots of energy Citadel Bombardmentis very rarely used due to high energy cost, yet it is a strong AoE ability especially if you’re looking to drain energy. Only use against multiple targets Enchanted Daggersis a solid heal but can also be used before a burst for extra damage
Renegade is a roamer, so it comes with mobility, mainly under the form of the chase, your main ability to chase a target or rotate between nodes is
Self-sustain and damage mitigation
Positioning is really important as you are a ranged spec, but you have a multitude of tools at your disposal to get out of the melee range and resustain.
Riposting Shadowsstunbreak + dodge Vengeful Hammersupkeep is very important as it reduces every type of damage by 20% aswell as some sustain from the skill and Steadfast Rejuvenation Rite of the Great Dwarfmight be necessary to stunbreak but it locks you into a long cast time if not stowed Warding Riftblocks and blind in front of you at the end of the cast Renewing Wavecleanses and heals a bit around you Surge of the Mistsgives you an evade into a CC Dwarven Battle Trainingprocs on every cc, reducing power damage Planar Protectionprocs on your heal, creating an anti projectile bubble around you