The following build is designed to guide you through your first playthrough, or simply offer you a decent and reliable Core build if you are on a Free-to-Play account. Core builds are not advised to use later in the game due to the superiority of elite specializations.
Warrior is a melee-focused profession that loves hitting enemies hard with a wide arsenal of weapons. Their dual axes provide them with some serious damage, while weapon swapping to dual-wielded maces gives them access to powerful crowd control abilities.
You can upkeep a permanent 25 stacks of Might, permanent Fury, and almost permanent Quickness through the Axe abilities, traits, and Banners. You also provide some of those boons to your allies, and with minor trait changes you can even keep 25 Might on them.
This build revolves around upkeeping the damage modifier from Berserker's Power by using your burst skills off cooldown. This damage modifier can be further increased by Peak Performance triggered by using Mending, but be careful with using it as this is your only condition cleanse and direct heal.
Under all that effects, and Might applied by other skills and traits, you should use Whirling Axe, which is one of your hardest-hitting skills. It’s important to note that you can move while using this skill so use it to stay in the melee range of your enemy.
The Auto-attack chain is a three-part chain where the final attack deals the most damage. Finishing the entire chain before using any other skills is very important to get the most damage out of your attacks.
Mending can be used to heal yourself and remove a few conditions. Using this skill also triggers the effect of Peak Performance, increasing your damage by 10%, so you can use it offensively if you are sure it won’t be needed.
Signet of Might is picked for its passive 180 power (at maximum character level), and at higher levels, this bonus is too good to give it up for the signet’s active effect.
The elite skill Rampage will transform you into a massive juggernaut, replacing your weapon skills with a new set.
This form does really low damage and is not really used anywhere in the game, but during leveling, it can be a great source of Crowd Control from Kick, Throw Boulder, and Seismic Leap when fighting enemies with Defiance bars.
Additionally, in this form you take 50% less damage and constantly apply Stability and Swiftness to yourself while also being immune to Immobilize, which can be handy… during some jumping puzzles!
Your elite is situational, if you are not encountering enemies with Defiance bars to break, swap Rampage to Battle Standard if fighting in a group or selfish Signet of Rage for some extra passive adrenaline.
For a huge boost in Crowd Control, swap out Greatsword for two Maces.
Try to avoid investing in Runes and Sigils before you acquire proper level-80 Exotic gear with Berserker’s stats. Transferring upgrades is not possible without destroying the item, and using most salvage kits only have a small chance of retrieving them.
As you level, you will get items from drops, crafting, and level-up rewards. Pick items with Power, and on later levels supplemented by Precision and Ferocity.
If you’re looking up this build as you’re leveling through the wide world of Tyria we recommend unlocking "For Great Justice!" as soon as you can, as this skill will provide the most utility at the earlier levels. Follow it with Signet of Might for very good passive bonus that you’ll use even in the end-game.
The first specialization at level 21 should be Strength as it offers the most useful traits in early levels. At level 45 get Discipline and finally at level 71 unlock Tactics.