March 2024

Condition Quickness Berserker

Condition Quickness Berserker is a support DPS build that focuses on short bursts of and long-lasting , while providing permanent and . It also brings a good amount of Crowd Control (CC) to the squad. At full Adrenaline, enter Berserk and burn your foes with Longbow skills. Then swap to Sword/Sword to enhance your burst with long-duration bleeds and the trait Blademaster. Use Rage utility skills off-cooldown to increase the duration of Berserk. Use Savage Leap and Sundering Leap in Fire Fields (for example, from Scorched Earth) to create a on yourself. Then detonate it with any Berserker skill to activate King of Fires for more . Heat the Soul shares and in an area around you whenever you use a Burst skill. After the last step in the written Rotation, use your Weapon and Burst skills off-cooldown following the…

Power Quickness Herald

Power Quickness Herald is an offensive support build that provides a group with , , , , and . The wide range of essential boons provided makes this build excellent for filling gaps in groups. A simple rotation and excellent defensive abilities make Power Quickness Herald a good introductory choice for new players. This build also offers strong Crowd Control via Surge of the Mists and the option to provide by using Legendary Dwarf Stance instead of Legendary Assassin Stance. While in Legendary Dragon Stance, activate Facet of Chaos and Facet of Darkness to pulse . While in Legendary Assassin Stance keep Impossible Odds active for damage and . Herald applies via Elevated Compassion whenever you channel an ability that drains 6 or more energy per second (upkeep). Whenever your energy is being drained, you pulse around you. Power Quickness Herald…

Sic ‘Em Soulbeast

Sic ‘Em Soulbeast is a strong bruiser with great damage and spike as well as decent 1v1 potential. Power Soulbeast also has the dubious distinction of being one of the most reworked and nerfed specs in the game due to its tendency to stomp new players. Recent reworks to some key traits and skills have allowed Soulbeast to shine with a new  Sword/Warhorn playstyle that dominated in ranked Soulbeast is a modifier-based damage dealer, meaning most of their damage is going to be concentrated in certain spikes. As an example, your longbow burst combines Twice as Vicious (5%), Furious Strength (7%), Vicious Quarry (300 Ferocity), "Sic 'Em!" (25%), Loud Whistle (10%), Hunter's Tactics (10%), and Sigil[s] of Exploitation (5%) for a massive boost to your damage. Note: "Sic 'Em!" also grants 40% movement speed and is excellent for chasing slow targets. Mainhand…

Sidenode Virtuoso

Virtuoso is a sidenoder heavily based on projectiles. As mesmer it has access to a potentially game-breaking elite: Signet of Humility. Virtuoso doesn’t have clones, instead, it stores up to 5 blades. Every core Mesmer skill that would usually give you a clone now gives you a blade, you also have access to Psychic Riposte, which is your main way to build up blades. Blocking not only stocks up 3 blades but gives you via Duelist's Reversal, which creates very interesting counterplays. Your main sources of damage are your Shatters (Bladesongs) Bladesong Sorrow and Bladesong Harmony, which you’ll want to use with a high amount of Blades to deal as much damage as possible. When you can’t use Bladesongs, cycle through your weapon skills. On Scepter, you should spam Illusionary Counter, if you won’t proc the block effect of it,…

Power Bladesworn

Power Bladesworn is a high burst DPS build with large amounts of cleave for dealing with adds and excels in short phases. The build requires good knowledge of positioning in encounters because you cannot move during Dragon Trigger. Power Bladesworn builds Flow by being in combat and using Flow Stabilizer, which is used to enter Dragon Trigger. DT then converts Flow into charges. Once you gain 10 charges, use Dragon Slash—Force. Using any ammo skills increases damage for the next Dragon Trigger due to the trait Fierce as Fire. The build gains a massive damage increase from Overcharged Cartridges. This utility buffs the damage of Dragon Slash—Force, Dragon's Roar, and Gunsaber skills. Overcharged Cartridges should always be activated before using Dragon's Roar and entering Dragon Trigger. Use Flicker Step during Dragon Trigger to activate the buff from Relic[s] of Peitha…

Condition Specter

Condition Specter is a powerful DPS build that offers high survivability and solid damage from mid-range via large amounts of and . Specter can provide a lot of barrier and Crowd Control (CC) without sacrificing anything from its base kit. Deal damage to enemies with skills in Enter Shadow Shroud. Use Twilight Combo on Scepter/Dagger as much as possible to deplete initiative and apply more conditions. Fill with Auto-attack chains. Use Spider Venom and Skale Venom off-cooldown as long as there are allies nearby to scale your damage. When you are ready to Enter Shadow Shroud, make sure your initiative is as low as possible. Swap weapons, Enter Shadow Shroud, and Exit Shadow Shroud regularly to proc Superior Sigil[s] of Doom and Quick Pockets. Use Siphon to gain more Shadow Force while on Scepter/Dagger. If possible, place Prepare Thousand Needles…

Curses Harbinger

Curses Harbinger is a powerful teamfight build centered around boon corruption and massive conditions damage and coverage. Harbinger fills a damage role in a team and pairs well with a support guard or tempest as it can be vulnerable to getting focused. The majority of your damage comes from Dark Barrage and your auto attack Tainted Bolts  in Harbinger shroud. Always make sure you are auto attacking in shroud to get maximum value from your quickness uptime and the damage output. Having high can improve your skills. Devouring Cut will cost you 5 blight for 5 and extra damage. Same for Voracious Arc but for a cost of 10 . Elixir of Ambition is a press to win button, it gives you every boon of the game and applies every condi to each enemy you hit. You want to, hit…

Power Willbender

Power Willbender is a roamer that excels at skirmishing, outnumbering, sticking to and bursting targets given its high mobility and damage and has excellent tools to stay alive. Our main role is to generate as many kills as possible in teamfights and outnumbers. With willbender our virtues are now all movement skills, making us very mobile. Use your virtues procs and high damage to run down enemies that cannot afford to trade blows with you. Use Flowing Resolve to evade attacks. Use Judge's Intervention right next to a moment you’re going to unleash a lot of damage like Whirling Wrath, Whirling Light or Executioner's Calling‘s second attack. Use Whirling Wrath inside the hitbox of an enemy to deal extra damage. Use multi hit skills like Whirling Wrath, Whirling Light or Executioner's Calling and symbols to proc Flowing Resolve and Crashing…

Mercy Deadeye

Power Deadeye is a strong roamer that takes advantage of Shadow Gust and Be Quick or Be Killed to lock down and eliminate targets quickly. Deadeye benefits from the baked in mobility of any thief spec, however is is vulnerable to focus and gets countered by projectile block from builds like Tempest or Catalyst. As a roamer, Deadeye focuses on moving around the map and quickly getting kills. In order to do this, you need to lock down and eliminate your target as quickly as possible. Deadeye relies on a mechanic called malice to do damage. Whenever you mark a target, hitting them with an ability will generate stacks of malice. At maximum malice, your stolen skills will give you and Malicious Death's Judgment will do 75% more damage. Try to build malice as quickly as possible after marking a…

Condition Alacrity Renegade

Condition Alacrity Renegade is a long-standing popular build that can provide permanent to the party while also having high condi DPS and good crowd control abilities. The build is also capable of providing some to the party for a slight damage loss by utilizing Heroic Command and the blast finishers from Echoing Eruption on top of the fire field from Searing Fissure. The build also has access to important utility skills such as Breakrazor's Bastion for some group heals and Banish Enchantment for boon removal. You will provide through Orders from Above combined with Righteous Rebel. Upkeeping is as easy as pressing Orders from Above off-cooldown. The rotation is based on Charged Mists granting you 25 extra Energy when you swap stances. Always try to utilize this effect to maintain the overall rotation. More than other builds, Condi Alacrity Renegade…

Heal Alacrity Tempest

Heal Alacrity Tempest provides high amounts of sustained healing and permanent , , , , , and 25 stacks of . This build also has access to many useful utilities, including boon extension (thanks to Sand Squall), ample condition cleanses, projectile reflection, and a counter to one-shot attacks ("Rebound!"). The core gameplay of this build involves rotating between Fire Attunement and Earth Attunement to cast Overload Fire and Overload Earth respectively, while quickly passing through Water Attunement and Air Attunement to use healing and utility as needed. While casting the Core Loop, use "Flash-Freeze!" and "Aftershock!" off-cooldown. Save "Aftershock!" if you need to provide projectile reflection with Magnetic Aura or "Flash-Freeze!" to mitigate incoming spike damage with Frost Aura. Tempest also has on-demand  from "Eye of the Storm!" and from "Aftershock!". (Note that you will typically use "Aftershock!" off-cooldown to…

Power Holosmith

Power Sword Holosmith offers high damage output, self sustain and high encounter adaptability through Heat management. Enhanced Capacity Storage Unit is the defining trait of this build. It increases the maximum Heat capacity to 150 which increases the damage modifier from Laser's Edge by 7.5% to 22.5%. It also drains Heat while not being engaged in Photon Forge. Your goal is to keep your Heat high (99-150%) while not Overheating. A huge advantage of Enhanced Capacity Storage Unit is the adaptability you gain through managing your Heat: being able to let your Heat drop to use Holographic Shockwave before a CC happens or resetting your burst during downtime. Cast your Toolbelt skills inside Photon Forge or use them off-cooldown if they are instant cast like Surprise Shot. Optimally you want to use Blade Burst above 100% Heat and if there…

Power Catalyst

Condition Alacrity Specter

Condition Alacrity Specter is a strong offensive support that provides permanent  and some , , and . This Build also provides , healing, and great Crowd Control (CC) from the off-hand Pistol. This Build plays similarly to DPS Condition Specter. Provide to allies by using skills in Enter Shadow Shroud. Then spend Initiative on Twilight Combo on Scepter/Dagger for damage off-cooldown and fill with Auto-attack chains. Swap to Scepter/Pistol if you need CC from Head Shot. Use Spider Venom and Skale Venom off-cooldown as long as there are allies nearby to scale your damage. When you are ready to Enter Shadow Shroud, make sure your initiative is as low as possible. Remember that you trigger Superior Sigil[s] of Doom and Quick Pockets when entering and exiting Shadow Shroud due to it being considered a Weapon Swap. Remain in Shadow Shroud until…

Power Vindicator

Vindicator’s Invocation variant is the go-to Revenant damage build. It’s a conventional roamer and can easily outnumber fights and also enjoys being in team-fights. It uses full DPS trait lines for maximum burst but less sustain. Your goal is to generate as many kills as possible. You want to be where the action is and burst vulnerable targets with your team. With Vindicator, your dodge now deals significant damage and gives you a damage increase via Forerunner of Death. You also get access to excellent sustain skills in Legendary Alliance Stance, such as Tree Song Selfless Spirit and Selfish Spirit. This means you have quite a lot of damage uptime and resustainability. Use it to stick to keep the pressure up on key targets. Your mobile nature allows you to get to a side node to outnumber a 1v1 if…

Support Guardian

Build offers good sustain for allies and self with lots of application and good revive capabilities, while having decent mobility. Your main role as a support is to heal, sustain and revive your allies, either in team fights or when a sidenoder is under pressure. During fights, avoid standing in the center of the fight or on the node, as you are rather squishy. Try to stand at ~600 range and heal from a safe distance. Both your weapon sets offer a good amount of healing, Holy Strike and Empower in staff, and Shield of Absorption > Shield of Absorption on the shield can be used to heal, but all of those can have more situational uses (Holy Strike is blast finisher, Empower can be used to stack while helping maintain pressure, and finally Shield of Absorption can push the…

Condition Renegade

Condition Renegade is a flexible high DPS build with a slow ramp-up and the ability to provide team support as needed. Charged Mists grants you 25 extra Energy when you swap Legends. Use this to be able to use more skills on each Legend. If you mess up your Energy management, guarantee that you are under 10 Energy to proc Charged Mists by using either Heroic Command or Orders from Above. This also provides or to your subgroup. To maximize DPS, use Mace/Axe on Kalla and Shortbow on Mallyx. Use Searing Fissure and Bloodbane Path off-cooldown. Make sure to place Razorclaw's Rage on top of allies, or it will be wasted. Always be in range of Embrace the Darkness, or you will lose significant DPS. Auto-Attack between Shortbow skills to maximize the damage of  pulses from Embrace the Darkness To manage adds,…

Power Herald

Power Herald is a mobile teamfight DPS with high burst damage. it’s especially useful when there’s enemy classes that can’t survive its combo, forcing defensive play and kiting. The mobile nature of this build makes it double as a roamer. Your main weakness is being generally squishy, especially to condition damage. Your role is a damage dealer in a team fight. You want to be where the action is and burst vulnerable targets with your team. You’re squishy, with high burst. Once you used your burst, keep your distance and make sure you get out of the fight to recover. Then repeat. Your mobile nature allows you to get to a side node to outnumber a 1v1 if needed. Refer to the “Rotation” segment for an opener. Save Infuse Light for the right moment to extract maximum value. Don’t stay…

Power Weaver

Power Weaver

The Weaver elite specialization allows for a versatile mobile source of damage, crowd control, and utility in a WvW zerg. Due to the high number of ranged skills available, you will be the main source of damage from a distance, and often the highest source of damage overall in the squad. Weavers also perform well in melee range, thanks to frequent evades and access to Conjure Fiery Greatsword. This is perhaps the most challenging DPS spec to play in WvW, however, once mastered you can be sure you will relish its capabilities. As with other damage classes, you’ll have the best overall damage output by casting your skills as close together as possible, and synchronizing your damage with boon removal and CC from the rest of your squad. The order of skill priority is Meteor Shower then Lava Font and…