March 2024

Support Tempest

Support tempest has access to strong healing and condition cleanse, reflects and CCs Currently, the earth variant is the one used the most as tempest needs the extra survivability from the traitline against the strong power damage dealers.   As support, your primary job is to keep your team alive, but keep in mind Tempest is a squishy, light armor class. Therefore it is useful if you’re already familiar with kiting and know which skills are ranged. Only "Wash the Pain Away!" first few pulses require you to be close to your allies. Earth tempest applies high amounts of thanks to Elemental Shielding and has significantly better survivability thanks to its the damage reduction from Stone Flesh, Geomancer's Training and Stone Heart. Thanks to  Elemental Bastion and Cleansing Water  auras that you apply to your allies will heal them and…

Side Mirage

Side Mirage is a duelist build based on to burst your opponents. Side mirage is a duelist build. It has decent impact in a teamfight however it has much more value on a sidenode. Most of your damage comes from under the form of a burst, as well as your staff clones casting Winds of Chaos. Below is the perfect burst, a few abilities can be skipped but Cry of Frustration is mandatory: Phantasmal Warlock precast Chaos Vortex (use the following skills at the end of the cast) Jaunt Mirror Images Cry of Frustration Chaos Armor Note that you can also use Magic Bullet to ensure you hit all of your burst. Between bursts you can use every other cooldown to survive and slightly pressure the enemy. Illusionary Counter should be used as soon as you can as it blocks…

Interrupt Mirage

Interrupt Mirage offers high condition damage and good disruption through interrupts, despite being a roamer, it can also sidenode if needed. What makes this build unique is Power Block, which puts enemy skills on a higher cooldown and apply when you interrupt a skill. Knowing important skills to interrupt like a heal or elite can easily secure a kill and win a teamfight, so knowing the animations of important abilities like Lich Form or Glyph of Renewal is vital. Mirage gains access to Ambush Skills, transforming your auto-attack into a different skill for a short while after each dodge. On this build, you will have access to Mirage Thrust on Sword, which will be used primarily for mobility, and Imaginary Axes while on Axe, used mainly for damage. Use your Dodge carefully. Dodging for damage on Axe is a bad idea…

Condition Scourge

Condition Scourge is a flexible and durable ranged DPS build with a large amount of built-in, passive utility, including a lot of and . This Build is fairly easy for new players to pick up, as both main-hand weapons share similar rotation concepts, and all other cooldowns are visible at a glance. Maintain at least one Manifest Sand Shade up at all times to gain Expertise (via Sand Sage) and Damage Reduction (via Blood as Sand). Near the end of Blood Is Power cast time, use Desert Shroud to transfer the self-inflicted conditions onto your enemy thanks to Plague Sending. Always use Grasping Dead and Devouring Darkness together off-cooldown, as they will always be ready at the same time. As a Scourge, your character also counts as a Shade just like the Manifest Sand Shades. Because of this, you can position…

Condition Daredevil

Condition Daredevil build offers visually dynamic gameplay due to constant usage of movement skills like Death Blossom, Steal, Heartseeker, Unstable Artifact, and Dodge. The ramp-up of your condition damage is carried with burst skills like Venoms, paired with spamming of Death Blossom. Always ensure to use Venoms after the boon strip that happens when you enter combat with the boss and don’t steal from Invulnerable enemies, as using Steal will result in stealing nothing. Be aware of range of your Venoms (240 units around you) when applying them to your allies. Always position yourself, so you cover every one of them within the range of the aforementioned skills. Maintain Lotus Training uptime as highest as possible, and keep in mind that the buff does not stack. If you’re unable to hit your target, make sure to look at the trait…

Core Ranger

Core ranger is and for a very long time has been a good 1v1 build with decent team fight pressure and good survivability when outnumbered. Your main damage comes from your pet and Maul, but generally, you would want to keep your distance while using Ricochet and Winter's Bite until you have an opportunity to swap to a greatsword. When you are able to get closer to perform your damage combo from greatsword, you should use Maul followed by Hilt Bash (preferably from behind as it will stun rather than daze) and use Maul again. The main combos you can use with this build are Smokescale’s Smoke Cloud and Swoop for . Instead of Swoop you can also swap pets to use Lesser Call of the Wild through Clarion Bond. It can allow you to either get a good Maul…

Power Soulbeast

Hammer Power DPS Soulbeast offers strong burst damage while also mantaining good sustained DPS making it a good pick for any kind of fight! Stay merged with your Pet Beastmode and use Crowd Control skills to upkeep Twice as Vicious. Use your damaging skills right after and during "Sic 'Em!" to maximize DPS during this burst window. Be careful to not get stuck channeling skills such as Brutal Charge or Whirling Defense in the wrong places! When using Path of Scars, try to cast the first one behind and away from the boss, and the second one (right before swapping to Hammer again) close behind it as this will lead to a higher uptime on Twice as Vicious. Try to be at maximum health during your Burst Rotation to benefit from Loud Whistle and possibly Writ[s] of Masterful Strength. Therefore it…

Condition Soulbeast

Condition Soulbeast is a durable DPS build that is relatively easy to pick up due to its simple rotation. It has great self-sustain capabilities thanks to Predator's Cunning and Rugged Growth. The build can also offer group support by combining Leader of the Pack with stances such as Moa Stance or Dolyak Stance. A significant part of the DPS of the build will come from your allies applying due to sharing Vulture Stance. Optimized variant of this build is built around using Superior Rune[s] of Thorns which focuses on boosting the application of this build. This will make the build a bit more reliant on your allies proccing Vulture Stance as often as they can while they have this buff. Always stay merged with your Pet Beastmode and flank enemies to benefit from Hunter's Tactics and the enhanced versions of…

Heal Alacrity Druid

Heal Alacrity Druid is a strong, flexible defensive support that provides permanent , , , , , , and 25 stacks of to a subgroup. This build also brings abundant condition cleanses and high amounts of Crowd Control. Alternate between Mace/Warhorn to provide boons and Staff for healing and . Use Celestial Avatar as soon as it is available for healing, , and application through Grace of the Land. Feel free to stay in Celestial Avatar for longer if you need to provide extra heals. It’s important to keep on your group with a combination of Oaken Cudgel, Stone Spirit, your pet’s F2 abilities through Invigorating Bond, and Glyphs via Verdant Etching. Don’t hesitate to use these abilities if you won’t need them for mechanics. Use Sun Spirit off-cooldown for . While you may be using Stone Spirit regularly for protection…

Trapper Dragonhunter

Mobile, very bursty build. This build thrives on exploiting mistakes from your opponent and bursting them down very quickly. Our goal is to mostly be present in teamfights and focus squishy targets. This build enjoys really high range damage from longbow and traps. Coupled with tons of damage increases, try to tether them with Spear of Justice and kill them quickly. we have sufficient mobility and plenty of damage to roam a bit and outnumber duels, ending them quickly. Knock enemies in and out of Test of Faith. Try to maintain to keep up your high critical chance from Righteous Instincts Use from your many sources to keep off the pressure and save Shield of Courage for when you really need it. Do not use Renewed Focus before you used Shield of Courage, unless you have no choice. Avoid missing…

Heal Quickness Firebrand

Heal Quickness Firebrand is a versatile defensive support that provides permanent , , , , and . This build also has strong access to , , condition cleanses, and other useful utilities. The Axe variant provides permanent uptime, higher DPS, and CC/pulls via Blazing Edge, but might lack without Mantra of Lore. The Mace variant gains access to via Symbol of Faith, healing from Auto-attack chains, and from Protector's Strike. Make sure that is covered by another player in your subgroup if playing with Mace. Use Staff to apply and , then swap to Mace/Shield to upkeep and apply via Shield of Judgment and Protector's Strike. Open Tome of Resolve for more healing and condition cleanses. Use all of your charges of Mantra of Potence and cast "Feel My Wrath!" when grouped up with your squad to apply , , and…

Power Dragonhunter

Power Dragonhunter is a powerful DPS build with high burst damage, access to , and multiple options to mitigate incoming damage. Learning encounter mechanics helps players use burst windows properly to reach the build’s maximum potential. While the Virtues variant deals more damage, it requires permanent uptime which may or may not be realistic depending on the encounter and your group. Keep this in mind when choosing between Radiance and Virtues. Use damaging skills on both weapon sets in conjunction with Spear of Justice to increase your burst damage via Big Game Hunter. High uptime is crucial to get a 25% critical chance from Righteous Instincts. Having multiple Power Dragonhunters in the same party is ideal as they will benefit from from Symbol of Resolution. If you don’t have other DHs in your group, make sure you are in the…

Condition Berserker

Condition Berserker is a strong DPS build that focuses on short bursts of and long-lasting . It also brings a good amount of Crowd Control (CC) to the squad. At full Adrenaline, enter Berserk and burn your foes with Longbow skills. Then swap to Sword/Sword to enhance your burst with long-duration bleeds and the trait Blademaster. Use Rage utility skills off-cooldown to increase the duration of Berserk. Use Savage Leap in Fire Fields (for example, from Scorched Earth) to create a on yourself. Then detonate it with any Berserker skill to activate King of Fires for more . After the last step in the written Rotation, use your Weapon and Burst skills off-cooldown following the Skill Priority. Use Weapon Swap off-cooldown. Don’t delay your best skills: (Fan of Fire, Scorched Earth, and Savage Leap with Fire Field): Use Fan of Fire and…