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    Fresh Air Power Alacrity Tempest
    October 2024

    Group PvE
    Offensive Support

    Traits

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    Infusions

    18 x

    Weapon Skills

    Utility Skills

    copied

    Skill Priority

    Cast whenever you attune to air.

    Use , , and as often as possible.

    Use after attuning to air since its damage is increased by the ferocity bonus from .

    In use and alternate between and .

    Target Stats

    10001000100010000000
    1000159225%150%00%0%

    Introduction

    Tempest is an easy build to learn, but it has a high skill ceiling to achieve maximum DPS. This is a very fast-paced build due to low cast times on your damaging skills besides .

    For the full damage version of this build:

    Build Fundamentals

    Every time you start channeling an Overload, will pulse to allies around you, with a stronger application at the end of the cast.

    Your main damage sources are and , which benefit from .

    In short, cast as much as possible. At the end of this skill, swap Attunements, activate , and go back to to Overload again.

    TIP: It's important to remember that you can attunement swap while casting weapon skills without cancelling your skill.

    Build Specifics

    Know which elementals to spawn from . It will often be the one in .

    • is the best for damage.
    • has a knockback and area healing.
    • for .
    • has and .

    For your rotation, you will be swapping between and .

    In use and alternate between  and .

    Use and when attuning into air, not before leaving it, to use the bonus from .

    Use , and as often as possible. Don't delay attunement swapping to cast !

    If you need to swap to , use and .

    TIP: During the downtime between phases of an encounter, you can channel other Overloads, such as , and to maintain uptime on allies, while also granting them other boons. Use while in to extend boons duration on allies.

    Crowd Control

    • Note: This can hit multiple times on large hitboxes!
    • long source of .

    Alternatives

    • for extremely short-burst encounters such as The Kodans Brothers Strike.
    • over for small hitbox encounters.
    • is a top-tier support skill to save your party from a lethal blow.
    • for additional Crowd Control with the .
    • for self and stun break.

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