Strike Mission Guides

Strikes are 10-player instanced content where squads face individual bosses. While these fights are generally considered to be easier than Raids in difficulty, Challenge Modes aim to approach Raid difficulty. This makes Strike Missions a perfect introduction for new players into the world of instanced encounters.

10 Player PVE Squad Composition Guide icon
10 Player PVE Squad Composition Guide
So you want to lead and assemble a team for Strikes and Raids and don’t know what to look or ask for? This is the guide for you.
Guide to 10-Player Content icon
Guide to 10-Player Content
What are Raids and Strikes? How do I get started? How do I prepare - do I even need to prepare? If you have any questions about Raids and Strikes this guide will aim to answer all of them!

Icebrood Saga

Shiverpeaks Pass icon
Shiverpeaks Pass
The Icebrood Construct is the easiest Strike boss in the game, with non-punishing mechanics and almost no DPS check to speak of. This makes it an good choice for a first foray into instanced PVE content.
Fraenir of Jormag icon
Fraenir of Jormag
The battle with the Fraenir does not have many special mechanics, but does have multiple phases. Squads will benefit from access to stability, condition cleanses, and pulls.
Voice of the Fallen and Claw of the Fallen icon
Voice of the Fallen and Claw of the Fallen
Players face a pair of linked bosses. This encounter is straightforward and has no hard requirements, but can benefit from cleave damage, stability, and projectile mitigation.
Whisper of Jormag icon
Whisper of Jormag
This strike has a number of mechanics that can trip up newer players. While the encounter has no hard requirements, one mechanic is commonly avoided by using a Necromancer or Mechanist.
Boneskinner icon
The most punishing of the Icebrood Saga Strike Missions. This encounter is commonly brute-forced, ignoring all but a few mechanics. Squads benefit from aegis, stunbreaks, high healing, and projectile mitigation.

End of Dragons

Old Lion’s Court icon
Old Lion’s Court
Old Lion's Court is the first Strike Mission of the Guild Wars 2 story. Face the Watchknight Triumvirate in a relatively easy encounter with punishing puzzle mechanics.
Old Lion’s Court (CM) icon
Old Lion’s Court (CM)
The battle against the souped-up Watchknight Triumvirate is the Strike Mission closest to its Normal Mode counterpart; mastery of the base encounter mechanics is essential for success.
Aetherblade Hideout icon
Aetherblade Hideout
Face a familiar Revenant, channelling a powerful foe from the Mists. Split phases require high amounts of crowd control.
Aetherblade Hideout (CM) icon
Aetherblade Hideout (CM)
Do-or-die mechanics that engage the whole squad, an enrage timer, and a stacking debuff that punishes being unaware of the environment; the Aetherblade Hideout Challenge Mode is an entertaining and interesting strike mission.
Xunlai Jade Junkyard icon
Xunlai Jade Junkyard
Face a mischievous Harbinger and their hallucinations in a 3-phase fight. Protect yourself from poisonous attacks and vacuum mechanics. An overall easy fight that can be made even simpler with some extra condition cleanses and good source of swiftness or superspeed.
Xunlai Jade Junkyard (CM) icon
Xunlai Jade Junkyard (CM)
One of the most chaotic Challenge Modes introduced to the game. This encounter requires very good spatial awareness, mobility, and condition cleanse. Deadly area attacks will force healers to break a sweat and pick off unwary team members one by one.
Kaineng Overlook icon
Kaineng Overlook
Fight treacherous MinSec officers up on the rooftops of New Kaineng City. This encounter has a more targeted focus on proper player positioning over other mechanics.
Kaineng Overlook (CM) icon
Kaineng Overlook (CM)
One of the most mechanically complex Challenge Mode in the game. High group coordination and a fair amount of planning are required to succeed. This fight will test your reflexes and knowledge of the mechanics - so come prepared!
Harvest Temple icon
Harvest Temple
Face the mysterious corruption force on top of Harvest Temple and save Tyria. An encounter packed with mechanics that requires a high amount of spatial awareness, good crowd control, and nice-to-have stability. This is the hardest normal mode strike mission released with End of Dragons.

Guild Wars 2 Guides

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