Always activate Hammer 3 as soon as you can in every new Attunement.
Hammer 3 in
Earth Autoattacks until you reach full 30 Energy.
Attune through your elements as you already did in the opener.
You will be gatekept in speed by
Power Catalyst is a slow-ramping, fast-paced Power DPS build that passively provides your group with boons, with decent self-sustain.
Activate Hammer 3 as soon as you enter each Attunement to activate each element’s spinning orb: This provides you with their buffs and deals damage around you.
The Attunement Rotation Loop is:
Only release Hammer 3 Orbs with Grand Finale once all four of them are active.
Catalyst gains energy by hitting enemies, so make sure that Hammer 3 orbs hit one or more targets to ensure that you have enough energy for your Deploy Jade Spheres.
The rotation deploys a Jade Sphere once per element. To make sure you have enough energy to do this, use
If you weren’t able to hit any targets for a while, you may not have enough energy for both
To maximize DPS, maintain 10 stacks of
Ensure that your tank has above 1200 toughness, or you may accidentally become the tank due to
- You can swap out
Glyph of Elementalsin Earth for its Air Elemental counterpart if your squad is lacking CC. Conjure Fiery Greatswordor Elemental Celerityare viable options for short phases and burst windows.