Always activate Hammer 3 as soon as you can in every new Attunement.
- Hammer 3 in:
Glyph of Elementalsin Earth
Deploy Jade Sphere Shattering Ice Crashing Font Rain of Blows Cleansing Typhoonswap to Earth during its cast
- Earth Autoattacks until you reach full 30 Energy.
Deploy Jade Sphere Whirling Stonesswap to Fire during its cast
- Attune through your elements as you already did in the opener.
- You will be gatekept in speed by
Molten End+ Shock Blast. Wait for those two skills to come off cooldown if your loop is too fast. Ground Poundand Cleansing Typhoonwill only be up every second loop, don’t wait for them.
- Always use
Relentless Firebefore Grand Finale, this will mark the end of every loop.
Power Catalyst is a slow-ramping, fast-paced Power DPS build that passively provides your group with boons, with decent self-sustain.
Activate Hammer 3 as soon as you enter each Attunement to activate each element’s spinning orb: This provides you with their buffs and deals damage around you.
Only release Hammer 3 Orbs with Grand Finale once all four of them are active.
Catalyst gains energy by hitting enemies, so make sure that Hammer 3 orbs hit one or more targets to ensure that you have enough energy for your Deploy Jade Spheres.
The rotation deploys a Jade Sphere once per element. To make sure you have enough energy to do this, use
If you weren’t able to hit any targets for a while, you may not have enough energy for both
To maximize DPS, maintain 10 stacks of
Ensure that your tank has above 1200 toughness, or you may accidentally become the tank due to