Power Weaver
Rotation
Start in Fire Attunement
Air Attunement





Go back into Fire Attunement
Videos
The Weaver elite specialization allows for a versatile mobile source of damage, crowd control, and utility in a WvW zerg.
Due to the high number of ranged skills available, you will be the main source of damage from a distance, and often the highest source of damage overall in the squad. Weavers also perform well in melee range, thanks to frequent evades and access to Conjure Fiery Greatsword
This is perhaps the most challenging DPS spec to play in WvW, however, once mastered you can be sure you will relish its capabilities.
Build Fundamentals
As with other damage classes, you’ll have the best overall damage output by casting your skills as close together as possible, and synchronizing your damage with boon removal and CC from the rest of your squad.
The order of skill priority is Meteor Shower
Lava Font
Conjure Fiery Greatsword
Most organized groups will be trying to coordinate on voice via Discord or Teamspeak. A commander may call for skills to be used such as Ghastly Breach
Well of Corruption
Test of Faith
Winds of Disenchantment
Predicting where and when an enemy group will push, and using your skills in response, will allow you to provide constant pressure. Positioning your abilities accordingly is very important for your effectiveness, as this build utilizes a lot of stationary pulsing area attacks.
The range of Elementalist’s high damage skills, in particular Meteor Shower
In addition to great damage, Weaver has excellent evades in its kit, be sure to familiarize yourself with all of its skills available!
Attunement Management
Attunement priority will always be Fire Attunement
Elements of Rage
Elemental Polyphony
Paying attention to the cooldown of Lava Font
Persisting Flames
Pyromancer's Training
Lava Font
Skills
The Fire Attunement
Fireball
Lava Font
Burning Retreat
Meteor Shower
Firestorm
Fire Attunement
Lava Font
Your auto attack, Fireball
You can use Burning Retreat
Meteor Shower
It is critical you do not get interrupted when casting Meteor Shower
Burning Retreat
Meteor Shower
Note: Allow Skill Retargeting setting must be off for this to work if ground targeting is set to Instant cast.
Thanks to Aeromancer's Training
Air Attunement
Blinded
Lightning Surge
Stun
Unblockable
Static Field
Windborne Speed
Immobilize
Crippled
Chilled
Swiftness
Swift Revenge
Plasma Blast
Conjure Fiery Greatsword

Your elite will give you a new weapon bundle instead of your current weapon when cast, when used properly these skills provide movement utility and great damage.
Firestorm
Two movement skills in the Conjure Fiery Greatsword
Fiery Rush
Fiery Whirl
Sustain
Staying outside of melee clashes is usually your best bet to stay alive since you are squishy and don’t really need to be in melee anyways, but if you find yourself in trouble, you have a few utilities that can help you survive.
For example Twist of Fate
Stun Breaks
Superspeed
Lightning Flash
And if you need another dodge, swap attunements to activate Superior Sigil of Energy
Alternatives
Gear
Depending on situation you might want to consider sigils like Superior Sigil of Impact
Superior Sigil of Force
Superior Sigil of the Night
Superior Sigil of Frenzy
Food
Spiced Peppercorn Cheesecake
Might
Skills
Glyph of Elemental Harmony
Might