Heal Firebrand
Armor
Weapons & Sigils
Trinkets
Food
Infusions
Skill Priority
Target Stats
1000
1000
1000
1000
0
0
0
0
1000
15922
5%
150%
0
0%
0%Introduction
Firebrands play a vital role, they serve as the backbone of the squad, bolstering allies to keep them healthy via sources of damage mitigation, stun breaks, boons and healing. The most fundamental boon you will be providing is
Build Fundamentals
The build excels as a boon support with both defensive and offensive capabilities, it has good healing output, great burst cleansing, stun breaks for allies and a substantial number of boons.
The Guardian’s Virtues are transformed into Tomes. When activated, the Tome replaces your weapon abilities with potent offensive or defensive skills. Not every skill within each book is worth using due to page costs, so knowing each tome skill is critical in managing pages and being effective.
Tome of Justice
Chapter 3: Heated Rebuke
Tome of Resolve
Tome of Courage
TIP: In the Squad Options, deselect “View as a grid.” By doing this, you’ll be able to monitor your allies’ boons, conditions, and health more effectively, leading to improved decision-making and skill management.
Build Specifics
Survival
As a support class, your top priority is survival, as you can’t assist if you’re incapacitated. Stay alive by dodging and positioning well, as many skills rely on your facing direction and range. Your main duties include breaking stuns, keeping your party healthy, and mitigating damage. You most valuable boons are
TIP: In the General Options (F11), navigate to User Interface and ensure to tick the boxes for “Always show squad health bars” and “Always show party health bars.” These adjustments will significantly improve your ability to monitor those requiring your support. Lastly, don’t forget to enable “Thick Party Health Bars” for even clearer visibility during intense moments.
Stability and Resistance
You are the main source of
"Stand Your Ground!"
NOTE: the stun break part of
ONLY APPLIES TO YOU, so make sure if you need to stun break your allies you use either "Stand Your Ground!"
or go into Portent of Freedom
which activates the trait Tome of Courage
if its off of cooldown. Indomitable Courage
is applied on your buff bar when using Dormant Courage
, which deactivates the Tome’s passives and it becomes Tome of Courage
. Tome of Courage
Thanks to
Indomitable Courage
Tome of Courage
increases your allies’ toughness, reducing incoming damage, applies
Epilogue: Unbroken Lines, and . is a stationary field that pulses
Chapter 4: Stalwart Stand. This negates non-damaging debilitating conditions such as on your allies, allowing you to escape an enemy bomb and regroup. applies
Chapter 1: Unflinching Chargeand .
Hallowed Ground
Mantra of Liberation
TIP: It is not advised to use the last charge of any Mantra’s as it will put them on a long cooldown! Only do this in an emergency or at the end of a fight, this means it will allow enough time for it to be ready again.
Healing and Cleansing
Selfless Daring
Dodge
Superior Sigil of Energy
Dodge
Superior Sigil of Energy
Tome of Resolve
Absolute Resolve
Enter
Tome of Resolve
Epilogue: Eternal Oasis
Eternal Oasis
Empower
Honorable Staff
Signet of Mercy
Signet of Mercy
Signet of Mercy
If your downed ally is knocked out of position or fully dies before the cast ends you can cancel your Signet to avoid its long cooldown by hitting your escape key or by stowing your weapons. If you are in a Tome, weapon stow will NOT work.
TIP: You can speed up the cast of your Signet with
. To gain it, enter , or thanks to Tome of Justice
, your final charge on Stalwart Speed
or Mantra of Solace
. Mantra of Liberation
Weapon Skills
Mace:
- Your third auto-attack,
, heals nearby allies.
Faithful Strike places a Symbol that heals and applies
Symbol of Faith. applies
Protector's Strikeand . This should be used on ranged spikes.
Shield:
applies
Shield of Judgmentand to allies in front of you. This should be used on ranged spikes. casts a dome that blocks projectiles and detonates to a strong heal. Typically this skill is double-tapped, as the heal is often a higher priority to the block.
Shield of Absorption
Staff:
is a good ranged heal, as well as a blast finisher.
Holy Strike is a light field that also applies
Symbol of Swiftness. When blasted by this will remove a condition from allies.
Holy Strike burst heals, applies
Empowerand with regenerates endurance.
Honorable Staff creates a perpendicular line that stops enemies from crossing.
Line of Warding
Crowd Control
Tome of Justice AoE pull.
Chapter 3: Heated Rebuke Perpendicular line that cannot be crossed without
Line of Warding.
Alternatives
Runes
You can change
Superior Rune of the Water
Superior Rune of the Monk
Skills
If you are struggling with sustain. swap
Signet of Mercy
for improved condition cleanse.
Mantra of Lore if you want more damage mitigation/blocks and heals.
"Advance!" may also be an interesting pick, and can provide some healing along projectile destruction and Crowd Control.
Sanctuary
Traits
If you need more
Tome of Courage
Tenacious Defense
Indomitable Courage
You can run
Pure of Heart
Honorable Staff
Epilogue: Unbroken Lines
Chapter 4: Shining River
Chapter 2: Radiant Recovery
Chapter 3: Azure Sun
Chapter 4: Stalwart Stand
Chapter 1: Unflinching Charge
Portent of Freedom
Dormant Courage
Stalwart Speed
Mantra of Solace
Faithful Strike
Mantra of Lore
"Advance!"
Sanctuary