Power Willbender is a roamer that excels at skirmishing, outnumbering, sticking to and bursting targets given its high mobility and damage and has excellent tools to stay alive.
Our main role is to generate as many kills as possible in teamfights and outnumbers.
With willbender our virtues are now all movement skills, making us very mobile.
Use your virtues procs and high damage to run down enemies that cannot afford to trade blows with you.
Flowing Resolveto evade attacks.
Judge's Interventionright next to a moment you’re going to unleash a lot of damage like Whirling Wrath, Whirling Lightor Executioner's Calling‘s second attack.
Whirling Wrathinside the hitbox of an enemy to deal extra damage.
- Use multi hit skills like
Whirling Wrath, Whirling Lightor Executioner's Callingand symbols to proc Flowing Resolveand Crashing Courageas often as possible.
- Try to maintain
Resolutionto keep up your high critical chance from Righteous Instincts
- Try to avoid using
Renewed Focusbefore you’ve used Flowing Resolveand Crashing Courageunless you have no choice.
Willbender heavily relies on modifiers to reach its full damage potential. The important sources of damage amplification are
To maintain these modifiers, there are a couple of aspects to keep in mind:
- Use your teleportation skills as often as possible to set up damage, since they constantly reapply
Resolutionthrough Vanguard Tactics.
- Use your Virtues (
Rushing Justice, Flowing Resolve, Crashing Courage) liberally. They not only provide additional Resolutionthrough Virtue of Resolution, but also prevent your empowered Lethal Tempostacks from running out. While the Willbender Flames left behind after the use of every Virtue already help with activating the lingering effects, it’s perfectly reasonable to Flowing Resolvebetween bursts to maintain Lethal Tempostacks.
Greatsword is a burst heavy weapon with great AoE pressure.
Symbol of Resolutionis your weakest skill but it’s great for cleaving, make sure to cancel its after-cast by moving or casting another skill. Whirling Wrathis a very high burst skill. Ideally use it on disabled targets that will be forced to tank the entire thing. Casting it inside the hitbox of an enemy will be extra deadly because of the projectiles it fires.
- Try to land
Binding Bladeearly, as it does decent power damage over time, and allows you to Pullenemies that are blocking or evading, interrupting their defensive as long as they don’t have Stability.
Leap of Faithto catch up to an enemy getting away. Hits quite hard and applies Blindedand heals you. Strike‘s 3rd attack actually hits quite hard. If you can, finish the auto chain.
Swords have good catchup and single target damage.
Executioner's Callingis your highest burst skill on this kit. make sure to hit the second strike.
Advancing Striketo catch up, applying Immobilizeto setup further burst, nice damage and Slowpreventing your target from retaliating.
It’s also a shadowstep and will therefore apply
Resolution. Zealot's Defensehas great damage but bad tracking, so use it up close and personal only. Symbol of Bladesis a very good gap closer and applies a Blindedto prevent counter pressure. Sword of Wrathhas decent damage on its 3rd strike. If you can, finish the chain.
Apart from maintaining
Refer to the rotation segment for some burst ideas.
Willbender has excellent mobility, one of the highest in the game. The only minor drawback being most skills requiring a target. As for mobility that can be used with or without a target,
The main takeaways to mastering Willbender’s mobility are:
- Make sure you’re ‘detargeting’ before using skills like
Leap of Faith. If you have a target when they are activated, you will move in the direction of your target instead of the direction of your character. To detarget, just left click somewhere that isn’t an enemy player. If that doesn’t work, make sure you have “Autotargetting” ticked off under your combat settings.
- Like a Revenant, Willbender has much better mobility if your team calls targets. Use your ‘take target’ keybind to get into and out of fights much faster with
Symbol of Bladesand Judge's Intervention. Rushing Justiceis also a good mobility tool, but it requires some extra steps to get the full advantage from it. Rushing Justicehas an ‘aftercast’, meaning you’re locked into place in an extra animation after you’ve finished moving forward. To get around this, simply Weapon Swapafter you’ve moved forward to skip the extra animation.
Sustain and Healing
Willbender has access to decent healing and self-sustain on its own – although Willbender’s Virtues variant is best paired with a Support Build in teamfights to not run out of resustain too fast.
Willbender has decent condition cleanse from the combination of
While pressuring the opponent, the lingering effects of
Lastly, make sure to take advantage of