Interrupt Mirage offers high condition damage and good disruption through interrupts, despite being a roamer, it can also sidenode if needed. What makes this build unique is , which puts enemy skills on a higher cooldown and apply when you interrupt a skill.
Knowing important skills to interrupt like a heal or elite can easily secure a kill and win a teamfight, so knowing the animations of important abilities like or is vital.
Build fundamentals
Mirage gains access to Ambush Skills, transforming your auto-attack into a different skill for a short while after each dodge. On this build, you will have access to on Sword, which will be used primarily for mobility, and while on Axe, used mainly for damage.
Use your Dodge carefully. Dodging for damage on Axe is a bad idea that will expose you. High risk, low reward. Keep in mind that persists across a weapon swap, so you can Dodge in axe/pistol, Weapon Swap, and use . This lets you proc and get a Dodge back quickly for another .
On the other hand, can get a critical daze or get you out of a fight.
It will often be better to counter enemy pressure with your skills instead of Dodge. is a low cooldown evade, it locks you in animation but you can use , , or > during it in case you expect to get punished when you exit the invulnerability.
might look like a good way to chase a target, but unfortunately the tracking on it is very inconsistent so it is better used on a static target or as a Dodge.
Shatters
Your Shatter skills will strip boons from enemies due to . You can use this to strip from enemies before attempting to interrupt them. Keep in mind that this is a gamble, as the boons you strip will depend on how many your target has.
Since this is a condition-based build, your main Shatter skill should be . can be a decent alternative due to its increased chance of critting and your high power stat from Carrion Amulet. Make sure you shatter with as many clones as possible in close proximity to your target.
Interrupts
The main sources of interrupts you have are , , and . Your best targets for interrupts should be important enemy cooldowns such as heals, elites, and mobility skills. Any skill you interrupt will go on a 15-second cooldown, giving you a window of opportunity to focus the target. In higher-level play, try to coordinate with your team so they can take advantage. Using an interrupt during a burst will also greatly increase your damage thanks to , , and .
Clones
Your best sources of clones are and . Note that will only generate a clone from if you have at least one clone already.
Keep in mind that phantasms from and will eventually turn into clones too, you can plan the usage of your shatters around that. For example, you can , then use and for a 3-clone shatter.
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