Condition Alacrity Scourge plays out very similarly to Condition Scourge but trades damage output for
The key interaction that powers Condition Alacrity Scourge is that
Shade abilities affect 3 players per shade (you count as a shade) this means it’s important to have at least one
The basic priority for Condition Alacrity Scourge is as follows:
Blood Is Power Sandstorm Shroud Devouring Darkness Grasping Dead Plaguelands(Make sure your target won’t move out of this, it’s a 10-second pulsing area attack!) Harrowing Wave Oppressive Collapse
Note: Shade skills have no cast time, so you can freely activate them any time while casting your rotation for free damage!
Maintain at least one
This build has near unlimited life force due to its very high health pool, which means you can very aggressively use your shade abilities both for defensive and offensive utility. This means you can very frequently activate
Scourge has very good baked-in support, you’ll naturally apply significant
Condition Alacrity Scourge has one very free utility slot.
Trail of Anguishstunbreak and reasonable Stabilityapplication. Spectral GraspVery powerful defiance bar break and long-range pull. EpidemicAdditional area damage. Summon Shadow FiendEven more life force generation and some damage. Corrupt BoonSingle target boon corruption. Well of CorruptionArea boon corruption. Desiccate Mightand Furygeneration.
You can also use pretty much any necromancer heal skill, they are all value!
Well of Blooddecent area heal. Signet of Vampirismpassive sustain. Sand Flareminor barrier and extra Alacrity.