skip to content
All builds Elementalist icon Elementalist Engineer icon Engineer Guardian icon Guardian Mesmer icon Mesmer Necromancer icon Necromancer Ranger icon Ranger Revenant icon Revenant Thief icon Thief Warrior icon Warrior

Curses HarbingerJune 2022

PvP
Dps

PvP Amulet & Rune

PvP amulet icon
Carrion Amulet
PvP rune icon
Rune of Orr

Weapons & Sigils

Pistol icon Sigil of Exposure icon
PistolSigil of Exposure
Dagger icon Sigil of Doom icon
DaggerSigil of Doom
Staff icon Sigil of Escape icon Sigil of Energy icon
StaffSigil of Escape Sigil of Energy

Utility Skills

copied

CC lock combo (Single/Multi Target)

Curses Harbinger is a powerful teamfight build centered around boon corruption and condition burst. Harbinger combines extremely powerful offensive abilities with heavy damage reduction thanks to pulsing Protection from Corrupter's Fervor which also reduces condition damage taken because of Dark Defiance. That alongside extra toughness from Death Magic,decent sustain from Alchemic Vigor and Elixir of Promise makes this build surprisingly durable and resilient to all damage types.

Build Fundamentals

Harbinger fills a damage role in a team and pairs well with a support guard or tempest as it can be vulnerable to getting focused. The majority of your damage comes from Dark Barrage and your auto attack Tainted Bolts  in Harbinger shroud. Always make sure you are auto attacking in shroud to get maximum value from your quickness uptime and the damage output. Having high [skill blight] can improve your skills. Devouring Cut will cost you 5 blight for 5 Torment and extra damage. Same for Voracious Arc but for a cost of 10 Blight

Elixir of Ambition is a press to win button, it gives you every boon of the game and applies every condi to each enemy you hit. You want to, hit your enemy with it for really high damage and condition duration, but also hit your allies as it’ll give them all the boons your receive for the same duration. It is especially good when given to a willbender

Crowd Control

Harbinger has access to excellent area-of-effect cc abilities that make its kit quite powerful, most notably Vital Draw which is large float skill with effects similar to mesmer’s Gravity Well.

Your cc out of shroud comes from Vile Blast on your pistol and Reaper's Mark on your staff. Harbinger also has access to soft cc, particularly [skill chill] , from Well of Darkness and Chillblains.

Dark Barrage offers you a corrupt, turning enemy boons into conditions. You should aim for target with Stability to try and turn it into Fear

Keep in mind that Vile Blast has a longer range than stated and can hit enemies through walls. Because it is an AOE at the end of the projectile range, its effective range is actually the 900 range + 180 explosion radius. This can also hit enemies through terrain if they are in the explosion.

In shroud, your sources of cc are Voracious Arc, it also offers a leap, evade and potentially high damage,and Vital Draw. Vital Draw is by far your most valuable CC and can be used to secure a kill, or several kills, if properly placed. Try to use Vital Draw and Voracious Arc to bait stunbreaks before you try to float someone. Vital Draw can also be used defensively against revenants, thieves, and mesmers. Drop it at your feet while kiting and when they try to blink to you, they will port directly into the cc.

Sustain

Harbinger’s “tradeoff” for its excellent damage, mobility, and CC is that it doesn’t have a second health bar like other necro specializations; this part of the class incorrectly led many necromancer mains to assume harbinger would have no sustain. However especially with death magic, harbinger is extremely difficult to kill.

You have great access to healing through Elixir of Promise which only has a 20 second CD with Vile Vials. Regeneration and Alchemic Vigor combined provide constant passive healing.

Much of your sustain comes from passive and active damage mitigation. Corrupter's Fervor will make sure you have near permanent Protection in teamfights as well as 300 extra toughness.

Use your Corrosive Poison Cloud to shut down projectile-based classes such as Specter, Soulbeast, or other Harbingers. Well of Darkness counters meele professions like Warrior, Willbender, or Elementalist very effectively.

Take advantage of Putrid Mark and Deathly Swarm to transfer conditions back to your target. If you need more cleanse into a condition-heavy composition, drop Well of Darkness and take Elixir of Bliss instead.

In games where you are under less pressure, you can swap Rune of Orr for Rune of the Lynx if you need more movement speed.

 

Latest video

Latest Hardstuck video

Streams

We use cookies to provide necessary website functionality, improve your experience and analyze our traffic. By using our website, you agree to our Privacy Policy and our cookies usage.
Got it!