Booster Specter
Rotation
Alacrity combo
Damage mitigation
- Leaving shroud
Consume Shadows
- Using wells
Traversing Dusk
Dawn's Repose
Damage combo
This celestial booster build is great offensive support made for open-world and is beginner friendly. The equipment above is designed to be played with no modifications from the exotic gear obtained by the level 80 booster. If one does not have the level 80 booster available to them then the equipment can be obtained through crafting or purchasing directly from the trading post. This build utilizes the elite specialization of a specter. Specifically, this build will allow you to provide Alacrity
Vigor
Fury
Swiftness
Torment
Poisoned
Build Fundamentals
Initiative
The initiative is a skill cost mechanic unique to all thief professions. Instead of having recharge time on your weapon skills, thief spends the initiative to use their skills whenever. You have a pool of 12 initiative points that recharge over time. Since you are using Quick Pockets
Wells and Shrouds
You gain all your boons by using wells Well of Bounty
Well of Sorrow
Well of Gloom
Well of Silence
Shadowfall
Traversing Dusk
Alacrity
Enter Shadow Shroud
Haunt Shot
Might
Torment
Grasping Shadows
Torment
Dawn's Repose
Barrier
Fear
Eternal Night
Poisoned
Chilled
Weakness
Mind Shock
Stability
You gain shadow shroud force by using wells via Traversing Dusk
Siphon
When you leave the shadow shroud all your shadow force gets converted to healing and Barrier
Consume Shadows
Your main weapon set is going to be a scepter and a dagger. Prioritize using Twilight Combo
Siphon
Usually, you will want to want to stay in the shadow shroud until you have used Grasping Shadows
Grasping Shadows
Eternal Night
Mind Shock
Quick Pockets
Enter Shadow Shroud
Crowd Control
Alternatives
Utility Skills
if crowd control is not needed at all in the encounter.Thieves Guild
for additionalEven the Odds
andVulnerability
.Might
for stun break.Roll for Initiative