Condition Daredevil
Dagger/Dagger
Auto-attack chains
Precast
up to five minutes before fight. right before start of the encounter.
Loop
Dodge
- 3x
Dodge
Auto-attack chain Dodge
Auto-attack chain
Use off-cooldown:
or , depending on variant , to activateWeapon Swap
Notes
Make sure to complete your auto-attack chains, as they actually apply conditions.
If your Endurance or Initiative aren’t ready to continue the loop, do 1 extra auto-attack chain instead.
Avoid using 2 auto-attack chains while also using placing
Target Stats















Introduction
Condition Daredevil build offers visually dynamic gameplay due to constant usage of movement skills like Dodge
Build fundamentals
The ramp-up of your condition damage is carried with burst skills like Venoms, paired with spamming of
Always ensure to use Venoms after the boon strip that happens when you enter combat with the boss and don’t steal from Invulnerable enemies, as using
Be aware of range of your Venoms (240 units around you) when applying them to your allies. Always position yourself, so you cover every one of them within the range of the aforementioned skills.
Maintain
The rotation of this build is pretty simple, but in a real fight you will have to pay close attention to your surroundings to avoid leaping into the big bad.
Use those same leaps to reposition yourself constantly into whatever place of the fight seems safest.
Note that due to the lack of cool-downs on Thief, keeping any skill pressed for too long, will make your character use them more than once because of the skill queing system.
This might result in a dps loss or feeding due to being locked into unwanted animations, so make sure to tap your skills instead of holding them!
Combo Fields aren’t something that every group can offer but they can increase your DPS significantly by using Whirl Finishers like
- Ethereal Fields:
- Fire Field:
- Poison Field:
- Dark Field: Life-steal Damage
Crowd Control
or Requires removing . Requires pistol offhand. Requires to be stolen from the enemy.
Alternatives
Skills
Swap
to receive constant passive healing for some shared healing
Swap
If there are any breakbars in fights no enemies around. If there are any breakbars in fights where might activate on unwanted enemies instead of the one you’re trying to CC.
Dagger/Dagger
Auto-attack chains
Precast
up to five minutes before fight. right before start of the encounter.
Loop
Dodge
- 3x
Dodge
Auto-attack chain Dodge
Auto-attack chain
Use off-cooldown:
or , depending on variant , to activateWeapon Swap
Notes
Make sure to complete your auto-attack chains, as they actually apply conditions.
If your Endurance or Initiative aren’t ready to continue the loop, do 1 extra auto-attack chain instead.
Avoid using 2 auto-attack chains while also using placing
Target Stats















Introduction
Condition Daredevil build offers visually dynamic gameplay due to constant usage of movement skills like Dodge
Build fundamentals
The ramp-up of your condition damage is carried with burst skills like Venoms, paired with spamming of
Always ensure to use Venoms after the boon strip that happens when you enter combat with the boss and don’t steal from Invulnerable enemies, as using
Be aware of range of your Venoms (240 units around you) when applying them to your allies. Always position yourself, so you cover every one of them within the range of the aforementioned skills.
Maintain
The rotation of this build is pretty simple, but in a real fight you will have to pay close attention to your surroundings to avoid leaping into the big bad.
Use those same leaps to reposition yourself constantly into whatever place of the fight seems safest.
Note that due to the lack of cool-downs on Thief, keeping any skill pressed for too long, will make your character use them more than once because of the skill queing system.
This might result in a dps loss or feeding due to being locked into unwanted animations, so make sure to tap your skills instead of holding them!
Combo Fields aren’t something that every group can offer but they can increase your DPS significantly by using Whirl Finishers like
- Ethereal Fields:
- Fire Field:
- Poison Field:
- Dark Field: Life-steal Damage
Crowd Control
or Requires removing . Requires pistol offhand. Requires to be stolen from the enemy.
Alternatives
Skills
Swap
to receive constant passive healing for some shared healing
Swap
If there are any breakbars in fights no enemies around. If there are any breakbars in fights where might activate on unwanted enemies instead of the one you’re trying to CC.