Prepare Thousand Needlesup to five minutes before fight. Thieves Guildright before start of the encounter.
Spider Venomand Devourer Venom, once you are in combat Dodge
Death Blossom Thousand Needlesduring 3rd Death Blossom Swipe Dodge Prepare Thousand Needles Death Blossom Auto-attack chain Dodge Death Blossom Auto-attack chain
Prepare Thousand Needles Thousand Needles Swipe Spider Venom Devourer Venom Unstable Artifact Throw Cursed Artifact Weapon Swap, if playing with Superior Sigil of Doom
Try to combine
Condition Daredevil build offers visually dynamic gameplay due to constant usage of movement skills like
The ramp-up of your skills is not that fast, but it is carried with burst skills like Venoms, paired with spamming of
Always ensure to use Venoms after the boon strip that happens when you enter combat with the boss and don’t steal from Invulnerable enemies, as using
Keep in mind that interrupted stolen skills will be consumed without providing their effects, be aware of their cast times.
Be aware of range of your Venoms (240 units around you) when applying them to your allies. Always position yourself, so you cover every one of them within the range of the aforementioned skills.
After your opener, keep using your initiative, try to maintain 15 stacks of
- Ethereal Fields:
- Fire Field:
- Poison Field: [effectpoison]
- Dark Field: life-steal damage
As the focus is placed on condition damage, this build does not benefit too much from mostly power-based stolen skills, although some of them can do some real damage even without power stats:
Unstable Artifact– Vale Guardian, Gorseval, Sabetha, Keep Construct, Cairn, Rigom during Samarog, Deimos, Dhuum with messengers and enforcers, Conjured greatsword on Conjured Amalgamate, Sabir and Qadim the Peerless Throw Cursed Artifact– Boneskinner Throw Gunk– common enemies
Gear and Food
You can use
You are free to play in your second weapon set, anything, depends what you want to achieve, but it is the best to play
- Main-hand pistol enables teleport backwards and more range damage possibilities.
- Off-Hand pistol enables fast crowd-control spam via
Head Shotand smoke field via Black Powder.
- Short-bow, enables better movement potential via
Infiltrator's Arrowand more range damage possibilities, as well as it provides poison field and crowd-control skill via Choking Gas. Superior Sigil of Paralyzation, for higher crowd-control damage
Basilisk VenomIf there are any breakbars. Dagger Stormis a potential damage option, especially when you need to evade mechanics. Try to use it within Combo Fields, which you provide via Choking Gasor Throw Gunk.
You can temporairly take