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    Condition Daredevil
    October 2024

    Group PvE
    Damage
    Recommended icon Recommended

    Traits

    Armor

     Helm
     Shoulders
     Chest
     Gloves
     Legs
     Boots

    Weapons & Sigils

     Dagger
     Dagger

    Trinkets

     Backpiece
     Accessory
     Accessory
     Amulet
     Ring
     Ring

    Food

    Infusions

    18 x Malign Infusions icon
    18 x Malign Infusions

    Weapon Skills

    Utility Skills

    copied

    Dagger/Dagger

    1. Auto-attack chains

    Precast

    1.  up to five minutes before fight.
    2.  right before start of the encounter.

    Loop

    1. Dodge
    2. 3x
    3. Dodge
    4. Auto-attack chain
    5. Dodge
    6. Auto-attack chain

    Use off-cooldown:

    • or , depending on variant
    • Weapon Swap, to activate

    Notes

    Make sure to complete your auto-attack chains, as they actually apply conditions.

    If your Endurance or Initiative aren’t ready to continue the loop, do 1 extra auto-attack chain instead.

    Avoid using 2 auto-attack chains while also using placing as this will take too much time and  will run out.

    Target Stats

    10001000100010000000
    1000159225%150%00%0%

    Introduction

    Condition Daredevil build offers visually dynamic gameplay due to constant usage of movement skills like , , , , and Dodge.

    Build fundamentals

    The ramp-up of your condition damage is carried with burst skills like Venoms, paired with spamming of .

    Always ensure to use Venoms after the boon strip that happens when you enter combat with the boss and don’t steal from Invulnerable enemies, as using will result in stealing nothing.
    Be aware of range of your Venoms (240 units around you) when applying them to your allies. Always position yourself, so you cover every one of them within the range of the aforementioned skills.

    Maintain uptime as highest as possible, and keep in mind that the buff does not stack. If you’re unable to hit your target, make sure to look at the trait uptime and dodge if it’s about to run out.

    The rotation of this build is pretty simple, but in a real fight you will have to pay close attention to your surroundings to avoid leaping into the big bad.
    Use those same leaps to reposition yourself constantly into whatever place of the fight seems safest.

    Note that due to the lack of cool-downs on Thief, keeping any skill pressed for too long, will make your character use them more than once because of the skill queing system.
    This might result in a dps loss or feeding due to being locked into unwanted animations, so make sure to tap your skills instead of holding them!

    Combo Fields aren’t something that every group can offer but they can increase your DPS significantly by using Whirl Finishers like  and into them:

    • Ethereal Fields:
    • Fire Field:
    • Poison Field:
    • Dark Field: Life-steal Damage

    Crowd Control

    • or Requires removing .
    • Requires pistol offhand.
    • Requires to be stolen from the enemy.

    Alternatives

    Skills

    Swap for:

    • to receive constant passive healing
    • for some shared healing

    Swap for:

    • If there are any breakbars in fights no enemies around.
    • If there are any breakbars in fights where might activate on unwanted enemies instead of the one you’re trying to CC.

    Traits

    Armor

     Helm
     Shoulders
     Chest
     Gloves
     Legs
     Boots

    Weapons & Sigils

     Dagger
     Dagger

    Trinkets

     Backpiece
     Accessory
     Accessory
     Amulet
     Ring
     Ring

    Food

    Infusions

    18 x Malign Infusions icon
    18 x Malign Infusions

    Weapon Skills

    Utility Skills

    copied

    Dagger/Dagger

    1. Auto-attack chains

    Precast

    1.  up to five minutes before fight.
    2.  right before start of the encounter.

    Loop

    1. Dodge
    2. 3x
    3. Dodge
    4. Auto-attack chain
    5. Dodge
    6. Auto-attack chain

    Use off-cooldown:

    • or , depending on variant
    • Weapon Swap, to activate

    Notes

    Make sure to complete your auto-attack chains, as they actually apply conditions.

    If your Endurance or Initiative aren’t ready to continue the loop, do 1 extra auto-attack chain instead.

    Avoid using 2 auto-attack chains while also using placing as this will take too much time and  will run out.

    Target Stats

    10001000100010000000
    1000159225%150%00%0%

    Introduction

    Condition Daredevil build offers visually dynamic gameplay due to constant usage of movement skills like , , , , and Dodge.

    Build fundamentals

    The ramp-up of your condition damage is carried with burst skills like Venoms, paired with spamming of .

    Always ensure to use Venoms after the boon strip that happens when you enter combat with the boss and don’t steal from Invulnerable enemies, as using will result in stealing nothing.
    Be aware of range of your Venoms (240 units around you) when applying them to your allies. Always position yourself, so you cover every one of them within the range of the aforementioned skills.

    Maintain uptime as highest as possible, and keep in mind that the buff does not stack. If you’re unable to hit your target, make sure to look at the trait uptime and dodge if it’s about to run out.

    The rotation of this build is pretty simple, but in a real fight you will have to pay close attention to your surroundings to avoid leaping into the big bad.
    Use those same leaps to reposition yourself constantly into whatever place of the fight seems safest.

    Note that due to the lack of cool-downs on Thief, keeping any skill pressed for too long, will make your character use them more than once because of the skill queing system.
    This might result in a dps loss or feeding due to being locked into unwanted animations, so make sure to tap your skills instead of holding them!

    Combo Fields aren’t something that every group can offer but they can increase your DPS significantly by using Whirl Finishers like  and into them:

    • Ethereal Fields:
    • Fire Field:
    • Poison Field:
    • Dark Field: Life-steal Damage

    Crowd Control

    • or Requires removing .
    • Requires pistol offhand.
    • Requires to be stolen from the enemy.

    Alternatives

    Skills

    Swap for:

    • to receive constant passive healing
    • for some shared healing

    Swap for:

    • If there are any breakbars in fights no enemies around.
    • If there are any breakbars in fights where might activate on unwanted enemies instead of the one you’re trying to CC.

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