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    Condition Specter
    November 2023

    PvP
    Roamer
    Low intensity icon Low intensity

    PvP Amulet & Rune

    PvP amulet
    PvP rune icon
    Superior Rune of the Trapper
    Relic icon
    Relic of Akeem

    Weapons & Sigils

    Scepter icon Superior Sigil of Venom icon
    ScepterSuperior Sigil of Venom
    Pistol icon Sigil of Misery icon
    PistolSigil of Misery
    Sword icon Superior Sigil of Energy icon
    SwordSuperior Sigil of Energy
    Dagger icon Superior Sigil of Cleansing icon
    DaggerSuperior Sigil of Cleansing

    Utility Skills

    copied

    Condition Specter is a safe roaming build that has the luxury of also being able to duel a lot of classes, so you could call it a very mobile sidenoder.

    Build Fundamentals

    Specter is slow and less stealthy compared to other thief variants. Infiltrator's Strike will help you move from fight to fight, but it won’t help if you try to go for a decap. Most of your mobility comes from wells and Shadowstep, which is also your only stunbreak, therefore try to use it with care.

    Dealing damage

    This build is really straightforward when it comes to dealing damage. Most of it comes from Poisoned and Torment. Measured ShotEndless Night is your hardest-hitting ability. It has high base power damage and really good condition application, you want to spam it to get the most damage done possible. Siphon also brings good pressure, applying Slow and giving you boons, so you want to use it off-cooldown, but be careful to not miss it as it also provides you with a lot of shadow force. Use Well of Bounty to cover your long casts by giving yourself Stability and Resistance.

    Another way to deal damage is to Enter Shadow Shroud, which gives you access to an entirely different weapon set and a second health bar, similar to traditional Necromancer. Grasping Shadows offers big damage, therefore try and snipe people with it or cc them into it as the damage only procs a second after you place it.

    Eternal Night also offers good damage but it’s mostly used for Chilled which applies a lot of pressure to your target, but take care when using this ability, as it has a very small range, forcing you to be melee to hit. Sadly shroud auto-attack isn’t great so you don’t want to stay in shroud for damage too long.

    Another way to pressure a node is to use Prepare Thousand Needles on it. It will Immobilize any enemy in the aoe and pulse conditions. You can put it anywhere and activate it whenever you chose.

    Sustain

    Most of your sustain comes from Enter Shadow Shroud but to use it you need shadow force, which is gained by using initiative, wells, and Siphon. Wells also bring you some healing and 3 seconds of Resistance each.

    Flanking Strike is very good for dueling, it gives you evade frames on top of good unblockable damage and Poisoned. It’s good to use into enemies abusing line of sight, making Measured Shot useless.

    Stealth is not unique, but is a very characteristic ability for Thief. As specter, despite not running shortbow, you can stealth your allies with good AoE blast it offers. A simple combo for that would be:

    Crowd Control

    Thief has access to Siphon a CC that also rips boons, making it the best class to interupt Signet of Mercy or Glyph of Renewal. Head Shot is mostly used to interrupt important skills and proc Relic of Akeem.

    Shadowfall is your best bet to kill or clutch a teamfight as it pulses pull for it’s whole duration, making it impossible to escape unless stunbreaking and dodging.

    Mind Shock will CC around you at the end of the cast so you can use mobility skill to make it proc on any target. Dawn's Repose is a great skill to do so as you can chain the fear and the stun.

    Matchups

    Specter is the best roamer when it comes to dueling, no other roamer should be able to match you and 1v1 you. The one exception is Interrupt Mirage, as it deals very easily with your pressure and can interrupt all your wells because of how telegraphed they are.

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