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    Heal Alacrity Specter
    October 2024

    Group PvE
    Defensive Support

    Traits

    Armor

     Helm
     Shoulders
     Chest
     Gloves
     Legs
     Boots

    Weapons & Sigils

     Scepter
     Pistol
     Sword

    Trinkets

     Backpiece
     Accessory
     Accessory
     Amulet
     Ring
     Ring

    Food

    Infusions

    19 x

    Weapon Skills

    Utility Skills

    copied

    Skill Priority

    Shadow Shroud Priority

    Non-Shroud Priority

    1. to drain initiative

    Target Stats

    10001000100010000000
    1000159225%150%00%0%

    Introduction

    Heal Alacrity Specter is a Defensive Support that provides permanent , , , , and . This build also provides a wide variety of utilities and a reasonable amount of , , , and . To use this build effectively, however, you must be able to quickly swap to an allied target.

    Build Fundamentals

    Specter’s main source of healing comes from abilities. Spend initiative and use shadowstep skills to gain shadow force via  before using .

    While Shadow Shroud is active, use and off-cooldown and fill in the gaps with to provide consistent healing, , and via .

    Build Specifics

    When you need extra utility or reach maximum initiative, make sure to have 5 stacks of before using for maximum healing and barrier generation.

    Make sure to set up Ally Target key binds, as and Scepter skills benefit from targeting allies by granting massive and boons like and .

    To set up these key bind, go to the Options menu, select the Controls category, scroll down to the middle of the Targeting section, and set key binds for “Nearest Ally”, “Next Ally”, and “Previous Ally”.

    Using on an enemy will grant , , and .

    To upkeep 25 stacks of outside of Shadow Shroud, dedicate all of your initiative points to spam as many enemy-targeted as possible in addition to using and enemy-targeted off-cooldown. To generate while in Shadow Shroud, simply spam whenever you are not using other shroud skills.

    is your biggest source of healing outside of Shadow Shroud.

    and are your two sources of .

    is good to cleanse conditions.

    will shadowstep you backwards if you use it on an enemy, but it will also teleport you toward any ally you have as the target. Be careful when using this skill, as it can put you in a bad position depending on who you are setting as the main target.

    Your second skill grants , and to allies in the ground-targetted area.

    This build synergizes extremely well with professions that generate water combo fields like Engineer and Elementalist due to and being blast finishers. Combining these two effects will allow you to generate even more AoE healing.

    Crowd Control

    • (spamable with enough initiative)
    • (only on initial impact)
    • (inflicts )
    • (inflicts )

    Alternatives

    Traits

    • can be changed to . This choice depends on your playstyle and the encounter for the Plaguedoctor setup. is more comfortable but less group support, while is higher group support, but your shroud will melt in case of high damage pressure on you.

    Utility Skills

    can be swapped for the following skills if you don’t need the additional condition cleanse:

    • – for projectile destruction
    • – for additional CC
    • – for stun break and self mobility
    • – for squad mobility
    • – for more healing and . Be careful to not grief other Thiefs in your group, as the stealth may disrupt their rotations.

    Elite Skills

    can be replaced with if you don’t need the extra and healing or just need more crowd control.

    Gear

    There are two options for a second weapon set:

    • Sword/Pistol – gives you access to for double self-mobility and for more crowd control on a single target.
    • Shortbow – gives you access to for self-mobility and for more crowd control on a wider group of enemies.

    can be swapped for if you are struggling with boons upkeep and vice-versa. Aim to 80% boon duration minimum to be very comfortable in either variant. You can use infusions to tweak the boon duration. can be changed to if you want to use .

    If you want to Tank, swap your Plaguedoctor’s gear to the Tank setup that you can find on top of the build page. Keep in mind that the less Vitality you have, the less maximum Shadow Shroud you have to work with. Add Minstrel’s pieces and remove Giver’s pieces to increase your maximum Shadow Shroud pool if necessary.

    • can be good for the Tank setup over .

    Traits

    Armor

     Helm
     Shoulders
     Chest
     Gloves
     Legs
     Boots

    Weapons & Sigils

     Scepter
     Pistol
     Shortbow

    Trinkets

     Backpiece
     Accessory
     Accessory
     Amulet
     Ring
     Ring

    Food

    Potent Master Maintenance Oil icon
    Potent Master Maintenance Oil

    Infusions

    20 x

    Weapon Skills

    Utility Skills

    copied

    Skill Priority

    Shadow Shroud Priority

    Non-Shroud Priority

    1. to drain initiative

    Target Stats

    10001000100010000000
    1000159225%150%00%0%

    Introduction

    Heal Alacrity Specter is a Defensive Support that provides permanent , , , , and . This build also provides a wide variety of utilities and a reasonable amount of , , , and . To use this build effectively, however, you must be able to quickly swap to an allied target.

    Build Fundamentals

    Specter’s main source of healing comes from abilities. Spend initiative and use shadowstep skills to gain shadow force via  before using .

    While Shadow Shroud is active, use and off-cooldown and fill in the gaps with to provide consistent healing, , and via .

    Build Specifics

    When you need extra utility or reach maximum initiative, make sure to have 5 stacks of before using for maximum healing and barrier generation.

    Make sure to set up Ally Target key binds, as and Scepter skills benefit from targeting allies by granting massive and boons like and .

    To set up these key bind, go to the Options menu, select the Controls category, scroll down to the middle of the Targeting section, and set key binds for “Nearest Ally”, “Next Ally”, and “Previous Ally”.

    Using on an enemy will grant , , and .

    To upkeep 25 stacks of outside of Shadow Shroud, dedicate all of your initiative points to spam as many enemy-targeted as possible in addition to using and enemy-targeted off-cooldown. To generate while in Shadow Shroud, simply spam whenever you are not using other shroud skills.

    is your biggest source of healing outside of Shadow Shroud.

    and are your two sources of .

    is good to cleanse conditions.

    will shadowstep you backwards if you use it on an enemy, but it will also teleport you toward any ally you have as the target. Be careful when using this skill, as it can put you in a bad position depending on who you are setting as the main target.

    This build synergizes extremely well with professions that generate water combo fields like Engineer and Elementalist due to and being blast finishers. Combining these two effects will allow you to generate even more AoE healing.

    Crowd Control

    • (spamable with enough initiative)
    • (only on initial impact)
    • (inflicts )
    • (inflicts )

    Alternatives

    Traits

    • can be changed to . This choice depends on your playstyle and the encounter for the Plaguedoctor setup. is more comfortable but less group support, while is higher group support, but your shroud will melt in case of high damage pressure on you.

    Utility Skills

    can be swapped for the following skills if you don’t need the additional condition cleanse:

    • – for projectile destruction
    • – for additional CC
    • – for stun break and self mobility
    • – for squad mobility
    • – for more healing and . Be careful to not grief other Thiefs in your group, as the stealth may disrupt their rotations.

    Elite Skills

    can be replaced with if you don’t need the extra and healing or just need more crowd control.

    Gear

    There are two options for a second weapon set:

    • Sword/Pistol – gives you access to for double self-mobility and for more crowd control on a single target.
    • Shortbow – gives you access to for self-mobility and for more crowd control on a wider group of enemies.

    can be swapped for if you are struggling with boons upkeep and vice-versa. Aim to 80% boon duration minimum to be very comfortable in either variant. If you need more thoughness, you can replace any Minstrel’s gear into Giver’s.

    • can be good for the Tank setup over .

    Traits

    Armor

     Helm
     Shoulders
     Chest
     Gloves
     Legs
     Boots

    Weapons & Sigils

     Scepter
     Pistol
     Sword
     Pistol

    Trinkets

     Backpiece
     Accessory
     Accessory
     Amulet
     Ring
     Ring

    Food

    Potent Master Maintenance Oil icon
    Potent Master Maintenance Oil

    Infusions

    20 x

    Weapon Skills

    Utility Skills

    copied

    Skill Priority

    Shadow Shroud Priority

    Non-Shroud Priority

    1. to drain initiative

    Target Stats

    10001000100010000000
    1000159225%150%00%0%

    Introduction

    Heal Alacrity Specter is a Defensive Support that provides permanent , , , , and . This build also provides a wide variety of utilities and a reasonable amount of , , , and . To use this build effectively, however, you must be able to quickly swap to an allied target.

    Build Fundamentals

    Specter’s main source of healing comes from abilities. Spend initiative and use shadowstep skills to gain shadow force via  before using .

    While Shadow Shroud is active, use and off-cooldown and fill in the gaps with to provide consistent healing, , and via .

    Build Specifics

    When you need extra utility or reach maximum initiative, make sure to have 5 stacks of before using for maximum healing and barrier generation.

    Make sure to set up Ally Target key binds, as and Scepter skills benefit from targeting allies by granting massive and boons like and .

    To set up these key bind, go to the Options menu, select the Controls category, scroll down to the middle of the Targeting section, and set key binds for “Nearest Ally”, “Next Ally”, and “Previous Ally”.

    Using on an enemy will grant , , and .

    To upkeep 25 stacks of outside of Shadow Shroud, dedicate all of your initiative points to spam as many enemy-targeted as possible in addition to using and enemy-targeted off-cooldown. To generate while in Shadow Shroud, simply spam whenever you are not using other shroud skills.

    is your biggest source of healing outside of Shadow Shroud.

    and are your two sources of .

    is good to cleanse conditions.

    will shadowstep you backwards if you use it on an enemy, but it will also teleport you toward any ally you have as the target. Be careful when using this skill, as it can put you in a bad position depending on who you are setting as the main target.

    This build synergizes extremely well with professions that generate water combo fields like Engineer and Elementalist due to and being blast finishers. Combining these two effects will allow you to generate even more AoE healing.

    Crowd Control

    • (spamable with enough initiative)
    • (only on initial impact)
    • (inflicts )
    • (inflicts )

    Alternatives

    Traits

    • can be changed to . This choice depends on your playstyle and the encounter for the Plaguedoctor setup. is more comfortable but less group support, while is higher group support, but your shroud will melt in case of high damage pressure on you.

    Utility Skills

    can be swapped for the following skills if you don’t need the additional condition cleanse:

    • – for projectile destruction
    • – for additional CC
    • – for stun break and self mobility
    • – for squad mobility
    • – for more healing and . Be careful to not grief other Thiefs in your group, as the stealth may disrupt their rotations.

    Elite Skills

    can be replaced with if you don’t need the extra and healing or just need more crowd control.

    Gear

    There are two options for a second weapon set:

    • Sword/Pistol – gives you access to for double self-mobility and for more crowd control on a single target.
    • Shortbow – gives you access to for self-mobility and for more crowd control on a wider group of enemies.

    Harrier’s stats can be changed into Giver’s if you need some thoughness, for the same amount of healing power and BD. Make sure to only make this change if the boss is not aggroed via the higher thoughness system.

    If you want to Tank, swap your gear to the Tank setup that you can find on top of the build page. Keep in mind that the less Vitality you have, the less maximum Shadow Shroud you have to work with. Add Minstrel’s pieces and remove Giver’s pieces to increase your maximum Shadow Shroud pool if necessary.

    • can be good for the Tank setup over .

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