Strength Bladesworn is a tanky duelist that take advantage of and combined with might generation to generate extreme amounts of self healing to survive.
Build Fundamentals
Bladesworn replaces adrenaline with Flow, a new mechanic that you use to charge . You can generate Flow with any adrenaline-granting traits or by healing with . Maintaining positive flow lets you keep constant pressure on your opponents. Use if close enough to the target and if you need to catch up. You can use and to cover the charge. is almost never used due to its small hitbox making it hard to hit from range and worse than the 2 others in melee.
Bladesworn’s other new mechanic is . is a kit weapon that you’re locked into if you play Bladesworn, so it’s important you understand it. For the most part, gunsaber is very straight forward – most of your skills are pure damage., your third skill, is your best source of damage and s foes from to set up damage.
Use your buffs wisely – Bladesworn runs a defensive build without Discipline but you have easy access to 25 improved and for 1k power and 250 ferocity on top of your high base damage.
makes all of your abilities unblockable, ignore .
Sustain
Your shouts can cleanse conditions if using to . Combined with , becomes a pretty significant hybrid for sustain and damage increase. With the free reset on your heal and from , you have access to significant resustain potential. Try to use both charges of a shout or other ability before using since it will let you proc for more barrier on top of the heal.
is your only non-instant cast heal on the build, and it take a little bit of thought to use correctly. Since it has a bit of a delay on the second half of the heal, you have to be smart about when you use it to get value. Using the second charge for the is almost never worth it, but it can increase your damage enough to get a kill under certain situations.
If using warhorn offhand, gives you access to cleanses and barrier in aoe. Making condi matchups easier. cleanses annoying conditions such as and boosts your next 2 attacks. It is very good in combination of .
Tips
Take advantage of , can randomly hit for up to 7k if you’re lucky.
You can repeatedly spam – the first hit will your target and each projectile can hit for up to 4k damage.
Hide in your Cyclone trigger versus ranged classes, it’s a 1.5 second projectile block as well as good damage.
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