January 2024

Power Mirage

Power Mirage is a powerful roamer excelling at picking up a single target because of the insane amount of Daze you have access to. It also relies on burst windows with decent damage outside of them. Mirage gains access to Ambush Skills, transforming your auto-attack into a different skill for a short while after each dodge. On this build, you will have access to Mirage Thrust on Sword, which will be used primarily for mobility, and Split Surge while on Greatsword, used mainly for damage. Note: Split Surge is really good to use before a burst window as it applies Vulnerability and gives you Might. Use your Dodge carefully. Dodging for damage on Greatsword will expose you which is high risk but high reward, especially if you can hit a few targets with a single Split Surge. Keep in mind that…

Power Quickness Berserker

Power Quickness Berserker is a support DPS build that provides permanent Quickness and Fury. It has the option to bring a Banner for additional support or extra Crowd Control (CC) for a DPS loss. Power Quickness Berserker uses a combination of weapon skills to build adrenaline for Primal Burst skills and also uses Rage skills and Primal Burst skills to extend the duration of Berserk. The build utilizes Axe Mastery to gain fast and reliable adrenaline through critical hits. Heat the Soul shares Quickness and Fury in an area around you whenever you use a Burst skill. You have the ability to permanently be in Berserk. The goal of your rotation is to use as many Primal Burst skills as possible. On Axe you need to hit your target 3 times to generate enough Adrenaline for the next Decapitate. To…

Heal Alacrity Scourge

Heal Alacrity Scourge provides Alacrity, Regeneration, Might, Protection, Aegis, potential Stability, massive crowd control, very powerful revive utility, solid healing, and unmatched barrier application for your squad! Boon application for Heal Alacrity Scourge is very straightforward and you are very likely to end up massively overcapping on key boons such as Alacrity and Protection which allows you to be flexible with your Sand Cascade and Sandstorm Shroud usage to protect your team! Alacrity is generated by applying Barrier to your allies, your sources of Barrier are the following: Sand Cascade -> single very high application of Barrier. Sandstorm Shroud -> pulsing Barrier and Protection. Manifest Sand Shade -> Desert Empowerment causes summoning a shade to apply a strong Barrier to five nearby targets when summoned. Serpent Siphon -> very strong utility skill that also applies Regeneration and Aegis. Other important…

Condition Alacrity Scourge

Condition Alacrity Scourge plays out very similarly to Condition Scourge but trades damage output for Alacrity generation alongside some Protection. This build still has all of the high-value defensive utility of scourge and can be heavily customized to fit encounters and your squad composition! The key interaction that powers Condition Alacrity Scourge is that Desert Empowerment causes Barrier you apply to also apply Alacrity while also causing Manifest Sand Shade to apply barrier. This, combined with the pulsing Barrier from Sandstorm Shroud generates very comfortable Alacrity. Shade abilities affect 3 players per shade (you count as a shade) this means it’s important to have at least one Manifest Sand Shade up before using Barrier abilities or you won’t affect your entire subgroup. The radii of your shade abilities are also relatively small, so be careful with your positioning and also your Manifest…

Power Alacrity Bladesworn

Power Alacrity Bladesworn is a support DPS build that provides permanent Alacrity and some supplementary Might. The build lacks in Crowd Control (CC) but offers extremely high burst DPS for a support role. Power Alacrity Bladesworn builds Flow by being in combat and using Flow Stabilizer, which is used to enter Dragon Trigger. DT then converts Flow into charges. Once you gain 10 charges, use Dragon Slash - Force. Using any Ammo skills increases damage for the next Dragon Trigger due to the trait Fierce as Fire. Daring Dragon shares Alacrity in an area around you whenever you use Dragon Slash - Force. The build gains a massive damage increase from Overcharged Cartridges, buffing the damage of Dragon Slash - Force, Dragon's Roar, and Gunsaber skills. Overcharged Cartridges should always be activated before using Dragon's Roar and entering Dragon Trigger. Use…

Power Berserker

Power Berserker is a high DPS build with a fast paced but fairly simple rotation. It has a large amount of cleave damage and can also provide decent Crowd Control (CC) with the option to bring more, for a DPS loss. Power Berserker uses a combination of weapon skills to build adrenaline for Primal Burst skills and also uses Rage skills and Primal Burst skills to extend the duration of Berserk. The build utilizes Axe Mastery to gain fast and reliable adrenaline through critical hits. You have the ability to permanently be in Berserk. The goal of your rotation is to use as many Primal Burst skills as possible. On Axe you need to hit your target 3 times to generate enough Adrenaline for the next Decapitate. To achieve this you can use the following combinations: Cyclone Axe -> Throw Axe…

Condition Alacrity Tempest

Condition Alacrity Tempest is a versatile offensive support build that provides permanent Alacrity, 25 Might, and Protection, as well as boon extension for other boons thanks to Sand Squall. Multiple traits and utility skills can be modified to suit the specific requirements of different encounters. Use Overload Fire and Overload Earth off-cooldown to apply Alacrity via Lucid Singularity, and fill downtime with damaging and boon-providing skills. Always channel Overloads until the end to grant powerful element-specific effects and additional Alacrity. Swap attunements promptly in this order: Fire Attunement -> Air Attunement ->Earth Attunement. Late Overloads result in lost Alacrity uptime. Heat Sync spreads boons to allies, and Sand Squall extends the duration of boons on allies so make sure to cast both as soon as possible. Delay Heat Sync after Overload Fire to share Might with allies that are too…

Power Spellbreaker

Hammer Spellbreaker is a DPS build that provides constant Crowd Control (CC) and consistent damage, with good self-sustain thanks to the Defense trait line. Hammer Spellbreaker gains a massive damage increase from Attacker's Insight, as disabling foes or removing boons grants 50 Power, Precision, and Ferocity per stack. Using Crowd Control abilities on Hammer increases your damage for the period of time you will be on Dagger/Axe. To gain additional stacks of Attacker's Insight, daze your enemies by using Aura Slicer and Breaching Strike to leap through the lightning field created by Winds of Disenchantment, or by using Full Counter. Thanks to Attacker's Insight, hitting enemies with Full Counter resets your Earthshaker or Breaching Strike, granting you extra opportunities for CC or damage, respectively. Backbreaker Staggering Blow Earthshaker Bull's Charge Disrupting Stab Full Counter (counter-attack) Magebane Tether will pull targets…

Condition Quickness Berserker

Condition Quickness Berserker is a support DPS build that focuses on short bursts of Burning and long-lasting Bleeding, while providing permanent Quickness and Fury. It also brings a good amount of Crowd Control (CC) to the squad. At full Adrenaline, enter Berserk and burn your foes with Longbow skills. Then swap to Sword/Torch to enhance your burst with long-duration bleeds and the trait Blademaster. Use Rage utility skills off-cooldown to increase the duration of Berserk. Use Savage Leap and Sundering Leap in Fire Fields (for example, from Flames of War and Scorched Earth) to create a Fire Aura on yourself. Then detonate it with any Berserker skill to activate King of Fires for more Burning. Heat the Soul shares Quickness and Fury in an area around you whenever you use a Burst skill. After the last step in the written…

Power Quickness Herald

Power Quickness Herald is an offensive support build that provides a group with Might, Fury, Quickness, Protection, and Swiftness. The wide range of essential boons provided makes this build excellent for filling gaps in groups. A simple rotation and excellent defensive abilities make Power Quickness Herald a good introductory choice for new players. This build also offers strong Crowd Control via Surge of the Mists and the option to provide Stability by using Legendary Dwarf Stance instead of Legendary Assassin Stance. While in Legendary Dragon Stance, activate Facet of Chaos and Facet of Darkness to pulse Quickness. While in Legendary Assassin Stance keep Impossible Odds active for damage and Quickness. Herald applies Quickness via Elevated Compassion whenever you channel an ability that drains 6 or more energy per second (upkeep). Whenever your energy is being drained, you pulse Quickness around you.…

Power Mechanist

Power Mechanist is a strong DPS Option on virtually all encounters in the game. It is fully ranged, has great self-sustain, great mobility, amazing Crowd Control, and access to decent self-Quickness, some group Might all while being very easy to pick up. Shift Signet is not only a long-range blink but can also be used as a Stun Break, condition cleanse, and reposition your mech if needed. Should your mech die you can resummon it with Overclock Signet. You are able to support some group Might generation with Blunderbuss as well as provide yourself with a lot of Quickness via Mech Core: Jade Dynamo. Mechanical Genius gives your Mech a percentage of your attributes. It also gives you this icon on your buff bar if you don’t have it there’s a 50% penalty on the stats inherited by your mech…

Power Bladesworn

Power Bladesworn is a high burst DPS build with large amounts of cleave for dealing with adds and excels in short phases. The build requires good knowledge of positioning in encounters because you cannot move during Dragon Trigger. Power Bladesworn builds Flow by being in combat and using Flow Stabilizer, which is used to enter Dragon Trigger. DT then converts Flow into charges. Once you gain 10 charges, use Dragon Slash - Force. Using any ammo skills increases damage for the next Dragon Trigger due to the trait Fierce as Fire. The build gains a massive damage increase from Overcharged Cartridges. This utility buffs the damage of Dragon Slash - Force, Dragon's Roar, and Gunsaber skills. Overcharged Cartridges should always be activated before using Dragon's Roar and entering Dragon Trigger. Use Flicker Step during Dragon Trigger to activate the buff…

Condition Specter

Condition Specter is a powerful DPS build that offers high survivability and solid damage from mid-range via large amounts of Torment and Poisoned. Specter can provide a lot of barrier and Crowd Control (CC) without sacrificing anything from its base kit. Deal damage to enemies with skills in Enter Shadow Shroud. Use Twilight Combo on Scepter/Dagger as much as possible to deplete initiative and apply more conditions. Fill with Auto-attack chains. Use Spider Venom and Skale Venom off-cooldown as long as there are allies nearby to scale your damage. When you are ready to Enter Shadow Shroud, make sure your initiative is as low as possible. Swap weapons, Enter Shadow Shroud, and Exit Shadow Shroud regularly to proc Superior Sigil of Doom and Quick Pockets. Use Siphon to gain more Shadow Force while on Scepter/Dagger. If possible, place Prepare Thousand…

Heal Alacrity Tempest

Heal Alacrity Tempest provides high amounts of sustained healing and permanent Protection, Regeneration, Vigor, Swiftness, Alacrity, and 25 stacks of Might. This build also has access to many useful utilities, including boon extension (thanks to Sand Squall), ample condition cleanses, projectile reflection, and a counter to one-shot attacks ("Rebound!"). The core gameplay of this build involves rotating between Fire Attunement and Earth Attunement to cast Overload Fire and Overload Earth respectively, while quickly passing through Water Attunement and Air Attunement to use healing and utility as needed. While casting the Core Loop, use "Flash-Freeze!" and "Aftershock!" off-cooldown. Save "Aftershock!" if you need to provide projectile reflection with Magnetic Aura or "Flash-Freeze!" to mitigate incoming spike damage with Frost Aura. Tempest also has on-demand Stability from "Eye of the Storm!" and Aegis from "Aftershock!". (Note that you will typically use "Aftershock!" off-cooldown…

Power Catalyst

Heal Alacrity Mechanist

Heal Alacrity Mechanist is a defensive support that provides permanent Alacrity, Regeneration, Protection, Fury, Vigor, and 25 stacks of Might to a subgroup. This build provides sustained Barrier generation and good healing output. Use Energizing Slam off-cooldown to generate Barrier, Alacrity, Vigor and Regeneration for your group. Use Elixir Gun's Acid Bomb and Super Elixir, and Elite Mortar Kit's Elixir Shell off-cooldown to provide Might and healing. The Mech applies boons around itself: Control its positioning to be near the group at all times. Mech Boon Application: Use Barrier Burst off-cooldown for Might, Fury, Barrier and Alacrity. Use Barrier Signet off-cooldown to provide Barrier and Alacrity. Make sure not to overlap Barrier Signet and Barrier Burst, or you will waste some alacrity application. Crisis Zone provides Aegis, Stability, Protection, Alacrity. Unless you need it for extra Alacrity, save this ability for certain situations…

Condition Alacrity Specter

Condition Alacrity Specter is a strong offensive support that provides permanent Alacrity and some Might, Fury, and Swiftness. This Build also provides Barrier, healing, and great Crowd Control (CC) from the off-hand Pistol. This Build plays similarly to DPS Condition Specter. Provide Alacrity to allies by using skills in Enter Shadow Shroud. Then spend Initiative on Twilight Combo on Scepter/Dagger for damage off-cooldown and fill with Auto-attack chains. Swap to Scepter/Pistol if you need CC from Head Shot. Use Spider Venom and Skale Venom off-cooldown as long as there are allies nearby to scale your damage. When you are ready to Enter Shadow Shroud, make sure your initiative is as low as possible. Remember that you trigger Superior Sigil of Doom and Quick Pockets when entering and exiting Shadow Shroud due to it being considered a Weapon Swap. Remain in Shadow Shroud…

Condition Renegade

Condition Renegade is a flexible high DPS build with a slow ramp-up and the ability to provide team support as needed. Charged Mists grants you 25 extra Energy when you swap Legends. Use this to be able to use more skills on each Legend. If you mess up your Energy management, guarantee that you are under 10 Energy to proc Charged Mists by using either Heroic Command or Orders from Above. This also provides Might or Alacrity to your subgroup. To maximize DPS, use Mace/Axe on Kalla and Shortbow on Mallyx. Use Searing Fissure and Bloodbane Path off-cooldown. Make sure to place Razorclaw's Rage on top of allies, or it will be wasted. Always be in range of Embrace the Darkness, or you will lose significant DPS. Auto-Attack between Shortbow skills to maximize the damage of Torment pulses from Embrace the Darkness To…

Power Weaver

Condition Scourge

Condition Scourge is a flexible and durable ranged DPS build with a large amount of built-in, passive utility, including a lot of Might and Barrier. This Build is fairly easy for new players to pick up, as both main-hand weapons share similar rotation concepts, and all other cooldowns are visible at a glance. Maintain at least one Manifest Sand Shade up at all times to gain Expertise (via Sand Sage) and Damage Reduction (via Blood as Sand). Near the end of Blood Is Power cast time, use Desert Shroud to transfer the self-inflicted conditions onto your enemy thanks to Plague Sending. Always use Grasping Dead and Devouring Darkness together off-cooldown, as they will always be ready at the same time. As a Scourge, your character also counts as a Shade just like the Manifest Sand Shades. Because of this, you can…