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    Condition Signet Catalyst
    October 2024

    WvW - Roaming
    Roamer
    Low intensity icon Low intensity

    Armor

    Celestial icon Superior Rune of Leadership icon
    Celestial HelmSuperior Rune of Leadership
    Celestial icon Superior Rune of Leadership icon
    Celestial ShouldersSuperior Rune of Leadership
    Celestial icon Superior Rune of Leadership icon
    Celestial ChestSuperior Rune of Leadership
    Celestial icon Superior Rune of Leadership icon
    Celestial GlovesSuperior Rune of Leadership
    Celestial icon Superior Rune of Leadership icon
    Celestial LegsSuperior Rune of Leadership
    Celestial icon Superior Rune of Leadership icon
    Celestial BootsSuperior Rune of Leadership

    Weapons & Sigils

    Scepter icon Superior Sigil of Geomancy icon
    Celestial ScepterSuperior Sigil of Geomancy
    Dagger icon Superior Sigil of Doom icon
    Celestial DaggerSuperior Sigil of Doom

    Trinkets

    Celestial icon
    Celestial Backpiece
    Celestial icon
    Celestial Accessory
    Celestial icon
    Celestial Accessory
    Celestial icon
    Celestial Amulet
    Celestial icon
    Celestial Ring
    Celestial icon
    Celestial Ring
    Relic icon
    Relic of the Astral Ward

    Food

    Bowl of Orrian Truffle and Meat Stew icon Potion Of Karka Toughness icon
    Bowl of Orrian Truffle and Meat StewPotion Of Karka Toughness

    Infusions

    18 x Concentration WvW Infusions icon
    18 x Concentration WvW Infusions

    Weapon Skills

    Utility Skills

    copied

    Target Stats

    10001000100010000000
    1000159225%150%00%0%

    Introduction

    Signet catalyst is a powerful dueling build that gains most of its power from a combination of traits that interact with Auras along with stacking.

    Build Fundamentals

    This build is driven by Auras. Gaining an Aura grants you via Staunch Auras, via Elemental Shielding, condition cleanse via Smothering Auras and via Elemental Epitome.

    Make sure to generate a lot of Auras by using Sunspot, Elemental Epitome, and your Signets which now provide auras thanks to Written in Stone.

    When in Fire Attunement, spam Flamestrike to deal significant damage and stack might via Pyromancer's Puissance.

    Build Specifics

    Dealing Damage

    Your main damage comes when in Fire Attunement. Your goal is to stack while stacking to apply very high condition pressure.

    The skills in this attunement also deal significant power damage, so if you proc your Sigil of Intelligence on swap, make sure to use your hard power hitters first (Dragon's Tooth, Phoenix and Fire Grab).

    Spam your Fire Attunement skills consistently to keep stacking via Pyromancer's Puissance. Also, use Deploy Jade Sphere (which also gives via Spectacular Sphere) or Ring of Fire and Fire Grab to execute combo finishers with Dragon's Tooth and Phoenix to stack extra might.

    Fire Grab hits for significant power damage and should be used in conjunction with Flamestrike to spam damage once you’ve used everything else.

    Take advantage of Signet of Earth to immobilize your foe while in Fire Attunement to make it harder for them to avoid your main damage.

    You also deal decent damage in Earth Attunement. You’ll mostly do , but you can pad the pressure with , and prevent counter-pressure with soft CC cover conditions, specifically and .

    Air Attunement in terms of pressure could be used in between Fire Attunement and Earth Attunement swaps, to set up the next attunement by putting , and from Lightning Strike and Blinding Flash. You can also set up a burst with Updraft and Deploy Jade Sphere (for ). Keep in mind that Air Attunement is also your getaway via Ride the Lightning in case you get jumped, so beware when putting it on cooldown if you expect an outnumber.

    Mobility

    You have 25% bonus movement speed from Signet of Air, made permanent by Written in Stone. Other than that, you have Ride the Lightning, which you can reset with Elemental Celerity if needed. Spheres will also grant you brief from Spectacular Sphere.

    Healing and Sustain

    You have a lot of sustain, in form of healing, damage reduction and mitigation.
    Your mitigation is mostly as follows:

    • Against projectile heavy classes, make sure to generate as often as possible, covering your downtimes with other defensives.
    • Against melee classes, make sure to abuse especially if they’re hitting while evading (example: Unrelenting Assault).
    • Other extremely useful defensive tools you have plenty access to are , via Blinding Flash and Dust Devil and through Blinding Flash and Combo Finisher: Blast into Deploy Jade Sphere.
    • Rock Barrier also grants you 250 Toughness and significant Barrier and .
    • Updraft can and should be used as an Evade.
    • Lastly, you can use Earthquake defensively to buy time, as well as a blast into Deploy Jade Sphere.

    Your heal and cleanse are as follows:

    Water Attunement is your best attunement to resustain from. You have several tools here:

    Variants

    Rock Solid Is a safer option, providing extra stability coverage.

    Earthen Blessing in the same tier is also a great pick into classes that heavily rely on soft-ccs, like Condition Reaper

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