Core terrormancer is a tanky alternative to other dps necromancer builds. Terrormancer offers great team utility and damage along with an enormous 31k HP pool from Carrion Amulet and a second health bar from Death Shroud .
Fear is a special condition that makes opponents flee away from you, and this build is built around spamming it as much as possible.
Terrormancer relies on chaining Fear and combining it with Terror to deal high damage while keeping opponents cc locked. Terrormancer also has high amounts of Torment and Bleeding and decent passive power damage.
As a condition necromancer, one of your most powerful tools is access to boon corruption. Feast of Corruption and Weakening Shroud all convert opponents’ boons into conditions and are powerful passive damage in teamfights. Save boon corrupts and strips to remove important boons like Stability or Protection.
Your Death Shroud applies Burning and Torment, make sure to keep constant pressure on targets in teamfights. Try to stay near your support player if you have one and try to peel for them (keep the other team from killing them).
Other than your heal, your best source of sustain is simply sitting in Death Shroud which has 25k extra health with 50% damage reduction, for an equivalent HP pool of 81k on Necromancer . Especially with Protection you’re so tanky that it can be extrememly difficult to focus you.