October 2024

Power Boonstrip Alacrity Renegade

Boonstrip Renegade is a build that heavily focuses on removing enemies’ boons and granting to allies along with other vital boons such as and . TIP: Try to get into combat as soon as possible to charge up your energy. Use Orders from Above off cooldown to share to your allies. Coordinate your Banish Enchantment with your group to remove as many boons as possible. TIP: Listen to your Commander’s calls and use Banish Enchantment when they call for pulls at range. The skill is not a pull in of itself, but it removes boons, potentially removing . Video, but your browser can't display it pepeHands. Stack as much as possible with Pain Absorption. To effectively do this, press Pain Absorption, swap Legend back and forth with your mouse by clicking on the UI and then press Pain Absorption again.…

Power Boonstrip Virtuoso

Power Boonstrip Virtuoso is a strong build with great utility with the ability to deal a lot of damage both at range and in close combat. Your main role is to burst enemies and remove their boons. Your Shatters remove boons thanks to Shattered Concentration and Phantasmal Berserker removes boons when they hit. Additionally, Bountiful Blades makes Phantasmal Berserker create an extra Phantasm. Once a Phantasm dies, it turns into a blade instead of a clone. You can only have a maximum of 5 blades at the same time. Blade Renewal will restock your blades and briefly give you Distortion. Due to your Shatters becoming projectiles, Dodge or block an attack to activate Psychic Riposte before using Bladesong Harmony or Bladesong Sorrow, rendering them unblockable. You can see if the trait is active if you currently have the Psychic Riposte…

Condition Druid

Condition Druid is a highly durable side-noder build that excels into builds that cannot burst it down fast enough. TBD TBD

Hammer Untamed

Untamed is a bruiser-style build with great survivability, combined with a melee oneshot and good area pressure. Untamed excels in ranked games due to its versatility and flexibility as a profession. An important note about Untamed: It’s is one of the two classes in the game that has an F6 and F7. Binding these to something that you can easily reach so you won’t have to skill-click in a fight. Contrary to Longbow Untamed it utilizes hammer, sacrificing most of its ranged damage for more crowd control skills and AoE damage as well as barrier.   Untamed is what ranger mains always wanted ranger to be. A class with the ability to control its pet. Untamed can control its pet to its fullest, by having the pet abilities as abilities you can cast, with your F1 to F4, F6 and F7.…

Heal Alacrity Willbender

Heal Alacrity Willbender offers plenty of utilities, CC, and boons, similar to its brother Heal Quickness Firebrand. It provides permanent , , , , and 25 stacks of . On demand and in rotation you can provide , and for your squad. You have access to all the Guardian utility skills, which make you able to choose what would be best in any fight. It’s important to remember that this build has a lot of movement skills and animation locks, so it’s less recommended for tanking roles, unless you’re very experienced with the fight. This build’s loop is quite simple. Start in Spear in order to start giving alongside with , ,  and , then swap to Staff to give additional and . Below is what specifically generates the boons, starting with Spear: Flowing Resolve and Rushing Justice -> to…

Power Mechanist

Power Mechanist can choose from several different sets of weapons depending on your preferred playstyle and what the encounter demands (see top of page). Sword and Pistol provides consistent melee damage along with a small amount of CC. For the kit-less low intensity version, check the alternatives section at the bottom. Mechanical Genius gives your Mech a percentage of your attributes as long as you stay close to it. The trait applies a buff which is also called Mechanical Genius to indicate that you’re close enough, so make sure to pay attention to it – without this trait active, your output will be considerably weaker. The buff is reapplied when you get in range of your Mech and lasts for 3 seconds when you move out of range. TIP: Engineers can enter kits while channelling skills without interrupting them. Practice…

Heal Quickness Catalyst

Heal Quickness Catalyst is a strong ranged provider with great healing from your Staff skills. Catalyst gains a Jade Sphere as their F5 skill. You will be cycling through each Attunement and using every Sphere to upkeep along with the other buffs. NOTE: Elemental Empowerment will grant you bonus stats, including Toughness, which can make you the tank with up to 100 extra Toughness.  Each Sphere will grant a different set of boons, but all of them apply thanks to Spectacular Sphere. Deploy Jade Sphere grants . Deploy Jade Sphere grants . Deploy Jade Sphere grants . Deploy Jade Sphere grants . Your main healing skills are Geyser and Healing Rain, which can be combo-finished with blast finishers for additional healing. It’s good to be aware that your Water autoattack Water Blast can target allies and heal them. Each of…

Power Quickness Untamed

Power Quickness Untamed is an easy to learn boon support build that provides permanent to your subgroup whilst also having good mobility and CC. Swap to Unleash Pet and then back to Unleash Ranger to use your Ambush skill, then Weapon Swap and use the Ambush skill again to upkeep . Use Venomous Outburst , Rending Vines and Enveloping Haze whenever you enter Unleash Pet. Use Crowd Control skills to upkeep Relic of the Claw. Be careful not to cancel Deft Strike or Relentless Whirl. These are your only sources of . Perilous Gift can be used to avoid incoming damage, including pausing any conditions you have on you. Crippling Anguish and Narcotic Spores can both be set to auto cast. You can use Overbearing Smash and Thump while in Unleash Pet at the cost of some damage if you…

Spear Warrior

Very strong Warrior build, involving high bursts of damage and overall consistent damage output. Your main source of damage comes from your Burst skills. Harrier's Toss Deals increased damage to targets in the center. Arcing Slice Deals increased damage to targets below 50% HP. Make sure to use Harrier's Toss with max Adrenaline to use its full damage potential, unlike Arcing Slice which does not scale with your Adrenaline level. Use Spearmarshal's Support before using either of your Burst skills. Combine Maiming Spear with Harrier's Toss so both land at the same time. Use Signet of Fury to gain max Adrenaline for Harrier's Toss. Avoid using it for Arcing Slice due to the skill not scaling damage with your Adrenaline level. Use Signet of Might before Disrupting Throw to make use of your Unblockable hits. Avoid using it in combination…

Heal Quickness Scrapper

Heal Quickness Scrapper is a powerful support build, able to permanently provide 25 stacks of , , , , , and . It also provides a good amount of and strong Barrier generation for your group. It’s relatively simple to use since Relic of the Midnight King easily covers and , and whilst you’re giving out the rest of the boons via traits and utilities you also provide with Combo Fields + Blast/Leap Finishers. is generated from Combo Fields + Blast/Leap Finishers via Kinetic Accelerators. There are a variety of combinations you can use, and some of them work well just by pressing skill off cooldown, but here’s a list of particularly good combos you should always try to use: Blast Gyro -> Magnetic Shield -> Magnetic Inversion -> Function Gyro Energizing Slam and Magnetic Shield -> Magnetic Inversion inside any…

Handkite Mechanist

Mechanist Handkite is a specialized build made to used during the last boss of Wing 4, Deimos. It has enough skills to stay alive while kiting and blocking the hands, survive Mind Crush and self heal when it’s needed. The gear stats used are the same as Heal Alacrity Mechanist, but in this variant you can change some pieces into Magi’s or Minstrel’s for better survivability. Communicate your toughness with your tank if you add some! The build is pretty similar to Heal Alacrity Mechanist, with the difference being that you always keep your Mech close to your character (avoid combat) while using Crisis Zone and Barrier Burst to get , , and Barrier. In this build Alacrity plays a crucial point, since you want to block the hands and use elixir S to prevent you from getting damage and…

Fresh Air Power Alacrity Tempest

Fresh Air Tempest is an easy build to learn, but it has a high skill ceiling to achieve maximum DPS. This is a very fast-paced build due to low cast times on your damaging skills besides Overload Air. For the full damage version of this build: Fresh Air Power Tempest Damage Select difficulty Scepter & Warhorn October 2024 Every time you start channeling an Overload, Lucid Singularity will pulse to allies around you, with a stronger application at the end of the cast. Your main damage sources are Overload Air and Lightning Storm, which benefit from Fresh Air. In short, cast Overload Air as much as possible. At the end of this skill, swap Attunements, activate Fresh Air, and go back to Air Attunement to Overload again. TIP: It's important to remember that you can attunement swap while casting weapon…

Power Holosmith

This is a heavy-hitting power build setup meant to generate and cleave downstate enemies. Be careful with your Rifle skills, do not use them into enemy reflecting skills otherwise you will hit your allies. Your healing skill A.E.D. is a powerful anti-downstate self utility, use it when you feel like you are about to go down. Use the utilities in your Flamethrower and Elixir Gun to generate AoE pressure and at the same time provide some supporting boons to allies. Blunderbuss and Jump Shot are part of your short burst with your Explosive Entrance. Use Laser Disk in melee range to hit as many enemies as possible. Aim Prime Light Beam and launch enemies hit, additionally trigger Big Boomer increasing the damage. Prime Light Beam Overcharged Shot Net Shot

Power Virtuoso

Power Virtuoso is a DPS roamer that brings oppressive ranged spike damage and cleave, decent sustain, and AOE for the team. Note: Virtuoso Sword replaces Illusionary Leap with Blade Leap, a mobility skill similar to Mirage Thrust. Virtuoso relies on spamming damage with Bladesong Harmony and the newly added Spear. Your game plan as a Virtuoso is to unload so much damage that your opponent runs out of defensive skills before you run out of damage. You can 100-0 almost any class in the game (including bunkers) with a well timed burst. Additionally, Virtuoso‘s mechanics make it so even when pressured or dying it is always dangerous. Remember Signet of Illusions resets the cooldown of every shatter. Tip: Infinite Forge restored blades when you use a fully stacked Bladesong ability. This version of Power Virtuoso drops Psychic Riposte, the conventional…

Booster Daredevil

This Celestial Booster Daredevil is a great beginner-friendly offensive setup made for open-world. The equipment above is designed to be played with the Exotic gear obtained by the Level 80 Boost, with some modifications to runes and sigils. To gear this build without the Level 80 Boost, use crafting or purchase items directly from the trading post. Daredevil modifies your Dodge mechanic, giving you access to an additional evade and a damage modifier. Specifically for this build, you gain Impaling Lotus from Lotus Training each time you Dodge. Your main sources of damage are your Venoms and Death Blossom. Use Thieves Guild to spawn three thief NPCs as allies and cast your Skale Venom and Spider Venom to share the effects with them. When you and your thieves hit an enemy, a stack is consumed and a condition is applied. When…

Booster Deadeye

This Celestial Booster Deadeye is a great beginner-friendly offensive setup made for open-world. The equipment above is designed to be played with the Exotic gear obtained by the Level 80 Boost, with some modifications to runes and sigils. To gear this build without the Level 80 Boost, use crafting or purchase items directly from the trading post. As a Deadeye, your Steal is replaced by Deadeye's Mark, marking the enemy target and gaining Malice on hits. Malice is then consumed with your attacks for additional effects and increased damage. Always start the fight by marking your enemy! Kneel on your Rifle to gain improved skills at a cost of 75% reduced movement speed. Your main source of damage on this set will be Three Round Burst. When under the effect of your auto-attack becomes Malicious Death's Judgment. Use it on…

Heal Quickness Berserker

Heal Quickness Berserker provides strong healing, , , , , , and has access to on-demand utility such as , , and crowd control (CC). is applied to allies around you whenever you use a Burst skill due to the trait Heat the Soul. Boon Application and Healing comes from using a variety of Weapon, Utility and Burst skills. Below is a list of skills that heal allies and also grant other effects: Rampart Splitter -> . Valiant Leap -> and . Line Breaker -> and Defiant Roar -> Resolution. When dropping out of Berserk, use Head Butt or other Adrenaline skills to re-enter Berserk as soon as possible. Use Head Butt -> Outrage to gain Adrenaline and enter Berserk. As a Healer you don’t have a specific rotation. However, this simple loop will provide your group with passive healing…

Fresh Air Power Tempest

Fresh Air Tempest is an easy build to learn, but it has a high skill ceiling to achieve maximum DPS. This is a very fast-paced build due to low cast times on your damaging skills besides Overload Air. For the version of this build: Fresh Air Power Alacrity Tempest Offensive Support Select difficulty Scepter & Warhorn October 2024 Your main damage sources are Overload Air and Lightning Storm, which benefit from Fresh Air and Transcendent Tempest. In short, cast Overload Air as much as possible. At the end of this skill, swap Attunements, activate Fresh Air, and go back to Air Attunement to Overload again. TIP: It's important to remember that you can attunement swap while casting weapon skills without cancelling your skill. Know which elementals to spawn from Glyph of Elementals. It will often be the one in Fire…

Power Reaper

Power Reaper is a powerful and resilient DPS Build with high cleave damage and abundant Crowd Control. While in Reaper's Shroud, the Reaper can give itself permanent and even when auto-attacking. Power Reaper can be a forgiving Build for beginners, but it requires good positioning and encounter knowledge to maintain a smooth rotation with maximum damage. Enter and exit Reaper's Shroud regularly to increase damage via Soul Barbs. While in Reaper's Shroud, avoid incoming damage to keep your Life Force as high as possible; this ensures a smooth, continuous rotation. Deal damage with Greatsword and Dagger/Sword. Before entering Reaper's Shroud always place Nightfall, Well of Darkness, and Well of Suffering, to maximize burst damage. Never delay entering Reaper's Shroud or using any of the Well skills with this combo. Prioritize using Gravedigger against foes below 50% health, as striking a foe with…

Booster Holosmith

This Celestial Booster Holosmith is a great beginner-friendly offensive setup made for open-world. The equipment above is designed to be played with the Exotic gear obtained by the Level 80 Boost, with some modifications to runes and sigils. To gear this build without the Level 80 Boost, use crafting or purchase items directly from the trading post. Holosmith has a special mechanic called Heat, which is generated passively while in Engage Photon Forge and when you use weapon skills in Engage Photon Forge. Being above the 50 Heat threshold grants you benefits to your sword and Exceed skills, which is further increased by Enhanced Capacity Storage Unit. This trait increases your maximum heat to 150, granting additional benefits to these skills while above 100 heat. Exceed skills are the special type of utility skills available while playing Holosmith, including your…