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    Difficulty

    Condition Mirage
    May 2023

    Group PvE
    Damage
    38K+

    Traits

    Armor

     Helm
     Shoulders
     Chest
     Gloves
     Legs
     Boots

    Weapons & Sigils

     Axe
     Pistol
     Torch

    Trinkets

     Backpiece
     Accessory
     Accessory
     Amulet
     Ring
     Ring

    Food

    Infusions

    1 x

    Weapon Skills

    Utility Skills

    copied

    Rotation

    Opener

    1. Dodge
    2. Weapon Swap
    3. into to animation cancel Dodge during animation
    4. from the left behind, not your Dodge
    5. 1x Autochain
    6. 1 auto attack into Weapon Swap (your chain carries over onto the next weapon set here finish the chain with 2 more attacks

    Loop

    You don’t have a perfect loop like most builds, so follow this priority list:

    1. build up 3 clones by using
    2. Keep your stamina below 50% by using off cooldown
    3. off cooldown
    4. Keep your offhand skills (4&5) off cooldown
    5. Weapon Swap off cooldown
    6. 2x during the ethereal field you created, while still following the priority list
    7. Finish your auto attack chain as much as possible

    Target Stats

    10001000100010000000
    1000159225%150%00%0%

    Due to the high amount of this build can apply, its damage output is unrivaled on fast-attacking bosses such as Cairn, Soulless Horror and Largos Twins. Even in other encounters, it’s still a strong build that offers constant DPS during longer phases. Due to the slower DPS ramp up time, it’s sub-optimal for bosses that have shorter phases. It’s hard to learn and master since its damage output relies on proper clone management and a fast non-looped rotation, that has to be adapted during the encounter to maximize it’s effectiveness.

    Build Fundamentals

    Ambush and Endurance Management

    Mirage uses endurance as an offensive resource. Whenever you Dodge or pick up a (can be created by ), you will gain which will give access to the ambush skill for you and your clones which is your most powerful ability. Because of this core mechanic, the build utilizes in both weapon sets to gain access to Ambush skill as much as possible. As a general principle, you never want to reach full Endurance in this build.

    It’s very important to have since it will increase your DPS due to and .

    Defensive Options

    Since you’ll be mostly using your dodges offensively, you should try to learn certain boss patterns and timings of harder hitting attacks that you will need to play around. The most obvious choice is to just not use up a dodge whenever you know there is an attack incoming. Your other defensive options include:

    • Weapon Swap to trigger to gain an additional dodge.
    • Using   instead of to gain some invulnerability frames, this is kind of hard to pull off, but can be very worth it, you can also just use as a panic button, but it comes with a DPS loss if not used with first.
    • gives you some dodge frames as well, try to combine this with dodging attacks to be as efficient as possible.

    Clones

    Clones use your Auto-attack chain and a worse version of  whenever you gain . They also use whenever you do. Because of this interaction, not interrupting attack animations of your clones is a major goal of every Mirage build. The rotation will maintain 3 clones most of the time only swaying away from this for shattering after which you would want to generate back 3 clones as soon as possible mainly with .

    You can summon clones in the following ways:

    • generates a clone after a short delay
    • Using a deception skill when you have at least one clone (, )
    • and both generate a clone once the phantasm is done casting

    Note: that summoning a new clone while already having 3 clones will destroy the oldest one.

    Clones don’t have , making their cast times much slower than yours. If you don’t give your clones enough time to finish their attacks between each usage of or , you can cancel their own usage of  or resulting in a big DPS loss.

    For that reason, avoid the following skill sequences:

    • Using or Dodge during

    Rotation Tips

    • Using , or   while inside an ethereal field will apply confusion through swirl and projectile finishers resulting in more DPS.
    • Using at the very end of a fight results in a slight DPS increase due to the blind applying confusion for a final burst tick.
    • Using   while a boss is casting an ability counts as interrupting them, decreasing your cooldowns through which results in an earlier usage of or

    Crowd Control

    • = 250 defiance break to the primary target, 200 to the first bounce.
    • = 100-400 defiance break depending on the amount of clones, you always count as a single “clone” yourself.
    • = huge DPS loss, only use it as a last ditch effort.

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