Introduction to the Engineer
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Engineer is a medium armor profession that focuses on using kits to defeat enemies and support allies in different ways.
You’ll be creating a lot of explosions, chugging elixirs, and using everything at your disposal to your advantage.
Weapons of the engineer include Pistols, a Shield, and a Rifle, where Rifle will be your power weapon, both Pistols will be used by condition builds, and Shield is a defensive option with good Crowd Control.
If you don’t know anything about Guild Wars 2 profession, and you maybe are looking for a short comparison, check out our introductory guides:
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Profession mechanics
Engineer is not an easy class for beginners, with “Kits” you will have access to a whole additional set of weapon skills for each Kit equipped, and on top of that, all your skills once equipped, will give you another skill to use in your Tool Belt. Your turrets offer you extra “flip abilities” and more interactive gameplay due to ability to pick them up.
Tool Belt Skills
The first main mechanic of an Engineer is the ability to use Tool Belt skills. These skills are bound to F1-F5 by default, and each is dependent on your heal, utilities, and elite skills you have slotted.
For example, let’s say you are using Healing Turret
Regenerating Mist
This Tool Belt skill has a completely separate cooldown from your slotted utility skill, and it usually provides thematically similar effects as the original skill.
Kits
The second main mechanic of an Engineer is the presence of Kit skills. While playing Guild Wars 2 you might’ve picked up an item that replaced your weapon skills with a totally new weapon skill set, those are called “Bundles” and Kits function in a similar way, once you use a Kit skill your weapon skills will be replaced.
This mechanic can potentially extend the number of weapon skills you can use by 25, and to counter this, Engineers lose the ability to Weapon Swap
Skills
Elixirs
Elixirs are meticulously crafted potions that provide benefits to the drinker immediately when consumed. Alchemy
The toolbelt skills paired with elixirs allow the Engineer to throw a bottle of the elixir to a specified area, providing powerful effects to any ally standing within the area in which you throw the elixir.
Due to more reliable Boon sources in instanced PvE content, Boon-providing Elixirs are not popular picks, but Elixir B
Elixir U
In competitive game modes, Elixir C
Elixir S
Elixir X
Engineering Kits
You can equip and unequip any kit you have access to without an internal cooldown, and you can have as many kits as you would like to swap between.
Med Kit
Elixir Gun
Elite Mortar Kit
Med Kit
Both Elixir Gun
Elite Mortar Kit
Super Elixir
Elixir Shell
Acid Bomb
Elixir Gun
Elite Mortar Kit
While not particularly popular in the end-game, Flamethrower
Bomb Kit
Grenade Kit
Big Ol' Bomb
Grenade Barrage
Grenade Kit
Gadgets
Gadget skills are available to engineers who want to have many sources of utility. This can be anything from saving yourself from death at the last second, crowd-control, mobility, condition cleanse, and boon removal.
A.E.D.
One of the strongest Crowd Control skills at your disposal will be Personal Battering Ram
Rocket Boots
Throw Mine
Detonate
Turrets
Turrets are immobile, self-targeting devices that will perform one function on autopilot for as long as it remains alive. You can detonate them manually for a strong overcharge effect or pick them up. When initially summoned, each turret will also apply an overcharge effect.
Healing Turret
Regenerating Mist
Your best damage option is Rifle Turret
While not very popular, other skills of this type can be used for their secondary effects, like Flame Turret
Rocket Turret
Thumper Turret
Supply Crate
Healing Turret
Net Turret
Flame Turret
Med Pack Drop
Specializations
Explosives
The Explosives specialization is all about, enhancing your …well, explosions. You may have noticed that some of the weapon, utility, and tool belt skills you have “Explosion” in their tooltip. These skills gain increased synergy with certain traits in this line.
The most common trait selection for Power builds is 323 with Glass Cannon
Explosive Temper
Big Boomer
Shrapnel
You also gain access to Explosive Entrance
Blast Shield
Flashbang
Firearms
Firearms trait line focuses on condition damage, ranged attacking, critical hits, and
If you want to focus on doing as much condition damage as possible, choose traits like Chemical Rounds
Thermal Vision
Incendiary Powder
High Caliber
No Scope
Modified Ammunition
For some extra Sanguine Array
Pinpoint Distribution
Juggernaut
Inventions
Whether the defense focus is boons, healing, barrier, or anything else, Inventions is the line for it. This specialization is almost always present in Engineer’s heal builds, both in all types of PvE and WvW, it even sees play in PvP.
If you want to focus on healing, take traits 123 (Over Shield
Soothing Detonation
Medical Dispersion Field
For Open World support, you might also consider Automated Medical Response
Experimental Turrets
Alchemy
The Alchemy trait line is another defensive trait line that focuses on boons, Elixirs synergy, condition cleanses, and a little bit of healing on the side.
Due to the same focus as Inventions, it’s usually taken as a package with that trait line on heal builds, and the defensive capabilities it carries, are very useful in competitive game modes.
There are no obviously better traits in this trait line, and what you pick will depend on game mode and situation.
Generally, because of the diversity of Med Kit
Health Insurance
For some condition cleanse synergy, take traits such as Comeback Cure
Purity of Purpose
Protection Injection
Boiling Point
HGH
Elixir Gun
Elite Mortar Kit
Tools
For increased effectiveness of your tool belt skills, take the Tools specialization. It emphasizes the generation of the
If you want to focus on using your tool belt skills more, take traits such as Static Discharge
Power Wrench
Kinetic Battery
For Adrenal Implant
Gadgeteer
Hidden Mechanics
Swapping between weapon set and your Kits counts as a Weapon Swap
You can use Weapon Swap
Super Elixir
Elixir Gun
Stow Elixir Gun
Stow Elixir Gun
Weapon Swap
Commonly Elixir Gun
HGH
Acid Bomb
Super Elixir
Elixir Shell
Elite Mortar Kit
The “secret” mechanic of Elixir Gun
Weapon Swap
Acid Bomb
The flamethrower toolbelt skill Incendiary Ammo
Flame Turret
Gameplay Tips
Engineers have an insane amount of flexibility when it comes to how they deal damage, provide offensive and defensive boons, and access unique utility seen in very few professions.
Use this flexibility to your advantage and swap certain parts of your build around regularly when different situations arise.
In addition, core engineers have access to all but two types of combo fields (lightning fields are only accessible through elite specializations). Learning which skills generate fields, which skills are combo finishers, and what combinations of fields and finishers are possible will drastically improve your knowledge of the game’s core mechanics and specific encounters.
If you don’t know how Combos work, make sure to check this guide:
If you are ready to start playing this profession we recommend a starter build that was created to help with the traditional leveling experience of the core Engineer.
If you are looking for more builds for all game modes, make sure to check your build guides.