September 2024

Condition Harbinger

This Condition Harbinger is a great setup made for World vs World roaming. Unlike Death Shroud, Harbinger Shroud does not protect the Harbinger’s health pool while it is active. Harbinger benefits from self-inflicted stacks by utilizing Shroud skills that consume in exchange for more damage. Throwing Elixirs on yourself will make you gain (10 stacks from the heal and utilities, 15 from elite). This will allow for higher damage thanks to Septic Corruption at the cost of your max health so use with caution. Additionally, if you are above a certain blight threshold when using an Elixir (5 stacks for the heal and utilities, 10 for elite) it will consume those stacks to double the strike damage of the Elixir and the duration of the conditions applied. This is useful to remove stacks on yourself to improve your max health…

Condition Reaper

Condition Reaper is a powerful DPS team fighter that has a lot of hard and soft crowd control and condition damage. The Death Magic variant provides better means to survive, even without a support, without giving up much damage. It is especially recommended for solo play. Condition Reaper is a powerful DPS team fighter that relies on for both control and damage. This build combines Harbinger’s high damage with Core Necro’s survivability and control. While Condition Reaper is susceptible to CC, it shines when paired with a support. Apply as much as possible while kiting away. This will inhibit the enemies attack patterns after you dodge their initial burst. Chill also applies a lot of pressure on this build, because it will apply due to Deathly Chill. Use Soul Spiral inside the field created by Executioner's Scythe. This will create…

Strength Bladesworn

Strength Bladesworn is a tanky duelist that take advantage of Combat Stimulant and Might Makes Right combined with might generation to generate extreme amounts of self healing to survive. Bladesworn replaces adrenaline with Flow, a new mechanic that you use to charge Dragon Trigger. You can generate Flow with any adrenaline-granting traits or by healing with River's Flow . Maintaining positive flow lets you keep constant pressure on your opponents. Use Dragon Slash—Force if close enough to the target and Dragon Slash—Boost if you need to catch up. You can use Triggerguard and Flicker Step to cover the charge. Dragon Slash—Reach is almost never used due to its small hitbox making it hard to hit from range and worse than the 2 others in melee. Bladesworn’s other new mechanic is Unsheathe Gunsaber. Unsheathe Gunsaber is a kit weapon that you’re…

Power Reaper

Reaper is the teamfighter with the highest damage potential, relying on to always be in range to hit its abilities. The idea of this build is to use Reaper's Shroud to get kills. Therefore, you will first have to build up life force. You want to stay outside of fights until you have enough life-force. Start every fight on staff. Chillblains should be used first so hitting every other mark is either, then Reaper's Mark right before swapping to axe to make sure to hit Spinal Shivers and Ravenous Wave. Keep in mind that Dread gives you when you apply . That means Spectral Ring and Reaper's Mark can be used to speed up your combos out of shroud. Tip: Spectral Walk isn’t just a stunbreak… reactivate it if you’re being chased to teleport to your original location. Once you…