February 2025

Heal Alacrity Willbender

Heal Alacrity Willbender offers plenty of utilities, CC, and boons, similar to its brother Heal Quickness Firebrand. It provides permanent , , , , and 25 stacks of . On demand and in rotation you can provide , and for your squad. You have access to all the Guardian utility skills, which make you able to choose what would be best in any fight. It’s important to remember that this build has a lot of movement skills and animation locks, so it’s less recommended for tanking roles, unless you’re very experienced with the fight. This build’s loop is quite simple. Start in Spear in order to start giving alongside with , ,  and , then swap to Staff to give additional and . Below is what specifically generates the boons, starting with Spear: Flowing Resolve and Rushing Justice -> to…

Heal Quickness Scrapper

Heal Quickness Scrapper is a powerful support build, able to permanently provide 25 stacks of , , , , , and . It also provides a good amount of and strong Barrier generation for your group. It’s relatively simple to use since Relic of the Midnight King easily covers and , and whilst you’re giving out the rest of the boons via traits and utilities you also provide with Combo Fields + Blast/Leap Finishers. is generated from Combo Fields + Blast/Leap Finishers via Kinetic Accelerators. There are a variety of combinations you can use, and some of them work well just by pressing skill off cooldown, but here’s a list of particularly good combos you should always try to use: Blast Gyro -> Magnetic Shield -> Magnetic Inversion -> Function Gyro Energizing Slam and Magnetic Shield -> Magnetic Inversion inside any…

Handkite Mechanist

Mechanist Handkite is a specialized build made to used during the last boss of Wing 4, Deimos. It has enough skills to stay alive while kiting and blocking the hands, survive Mind Crush and self heal when it’s needed. The gear stats used are the same as Heal Alacrity Mechanist, but in this variant you can change some pieces into Magi’s or Minstrel’s for better survivability. Communicate your toughness with your tank if you add some! The build is pretty similar to Heal Alacrity Mechanist, with the difference being that you always keep your Mech close to your character (avoid combat) while using Crisis Zone and Barrier Burst to get , , and Barrier. In this build Alacrity plays a crucial point, since you want to block the hands and use elixir S to prevent you from getting damage and…

Heal Quickness Berserker

Heal Quickness Berserker provides strong healing, , , , , , and has access to on-demand utility such as , , and crowd control (CC). is applied to allies around you whenever you use a Burst skill due to the trait Heat the Soul. Boon Application and Healing comes from using a variety of Weapon, Utility and Burst skills. Below is a list of skills that heal allies and also grant other effects: Rampart Splitter -> . Valiant Leap -> and . Line Breaker -> and Defiant Roar -> Resolution. When dropping out of Berserk, use Head Butt or other Adrenaline skills to re-enter Berserk as soon as possible. Use Head Butt -> Outrage to gain Adrenaline and enter Berserk. As a Healer you don’t have a specific rotation. However, this simple loop will provide your group with passive healing…

Power Reaper

Power Reaper is a powerful and resilient DPS Build with high cleave damage and abundant Crowd Control. While in Reaper's Shroud, the Reaper can give itself permanent and even when auto-attacking. Power Reaper can be a forgiving Build for beginners, but it requires good positioning and encounter knowledge to maintain a smooth rotation with maximum damage. Enter and exit Reaper's Shroud regularly to increase damage via Soul Barbs. While in Reaper's Shroud, avoid incoming damage to keep your Life Force as high as possible; this ensures a smooth, continuous rotation. Deal damage with Greatsword and Dagger/Sword. Before entering Reaper's Shroud always place Nightfall, Well of Darkness, and Well of Suffering, to maximize burst damage. Never delay entering Reaper's Shroud or using any of the Well skills with this combo. Prioritize using Gravedigger against foes below 50% health, as striking a foe with…

Heal Boon Chronomancer

Heal Boon Chronomancer is a flexible defensive support with solid healing, condition cleanse, and Crowd Control (CC) while providing permanent , , , , and 25 stacks of along with a good amount of . Additionally, Chronomancer can provide and on demand. Select the trait Stretched Time or Seize the Moment if your team needs or . Summon Phantasms on both Rifle and Scepter/Shield and use Shatter skills to give or . Use Mantras and Wells to heal, cleanse conditions, and provide other boons. or is generated by summoning Phantasms and using your Shatters: Phantasmal Sharpshooter summons one phantasm per charge. Each charge has a 20-second cooldown. Echo of Memory summons one phantasm at the end of the cast. If you block an attack during the channel of this skill, you summon the phantasm immediately and unlock Deja Vu, which…

Power Quickness Berserker

Power Quickness Berserker is a support DPS build that provides permanent and . It has the option to bring a Banner for additional support or extra Crowd Control (CC) for a DPS loss. Power Quickness Berserker uses a combination of weapon skills to build adrenaline for Primal Burst skills and also uses Rage skills and Primal Burst skills to extend the duration of Berserk. The build utilizes Axe Mastery to gain fast and reliable adrenaline through critical hits. Heat the Soul shares and in an area around you whenever you use a Burst skill. You have the ability to permanently be in Berserk. The goal of your rotation is to use as many Primal Burst skills as possible. On Axe you need to hit your target 3 times to generate enough Adrenaline for the next Decapitate. To achieve this you…

Heal Alacrity Scourge

Heal Alacrity Scourge provides , , , , , , potential , massive crowd control, very powerful revive utility, solid healing, and unmatched application for your squad! Boon application for Heal Alacrity Scourge is straightforward. You are likely to end up overcapping on key boons such as and , allowing you to be flexible with your Sand Cascade, Manifest Sand Shade and Sandstorm Shroud usage to protect your team! is generated by applying to your allies. Sources of include: Sand Cascade -> single very high application of . Sandstorm Shroud -> pulsing and . Manifest Sand Shade -> Desert Empowerment causes summoning a shade to apply a strong to five nearby targets when summoned. Serpent Siphon -> strong utility skill that also applies and . Other important boons are generated relatively passively: also applies thanks to Abrasive Grit Sandstorm Shroud generates…

Power Alacrity Bladesworn

Power Alacrity Bladesworn is a support DPS build that provides permanent and some supplementary . The build lacks in Crowd Control (CC) but offers extremely high burst DPS for a support role. Power Alacrity Bladesworn builds Flow by being in combat and using Flow Stabilizer, which is used to enter Dragon Trigger. DT then converts Flow into charges. Once you gain 10 charges, use Dragon Slash—Force. Using any Ammo skills increases damage for the next Dragon Trigger due to the trait Fierce as Fire. Daring Dragon shares  in an area around you whenever you use Dragon Slash—Force. The build gains a massive damage increase from Overcharged Cartridges, buffing the damage of Dragon Slash—Force, Dragon's Roar, and Gunsaber skills. Overcharged Cartridges should always be activated before using Dragon's Roar and entering Dragon Trigger. Use Flicker Step during Dragon Trigger to activate the buff…

Power Berserker

Power Berserker is a high DPS build with a fast paced but fairly simple rotation. It has a large amount of cleave damage and can also provide decent Crowd Control (CC) with the option to bring more, for a DPS loss. Power Berserker uses a combination of weapon skills to build adrenaline for Primal Burst skills and also uses Rage skills and Primal Burst skills to extend the duration of Berserk. The build utilizes Axe Mastery to gain fast and reliable adrenaline through critical hits. You have the ability to permanently be in Berserk. The goal of your rotation is to use as many Primal Burst skills as possible. On Axe you need to hit your target 3 times to generate enough Adrenaline for the next Decapitate. To achieve this you can use the following combinations: Cyclone Axe -> Throw Axe…

Power Spellbreaker

Hammer Spellbreaker is a DPS build that provides constant Crowd Control (CC) and consistent damage, with good self-sustain thanks to the Defense trait line. Hammer Spellbreaker gains a massive damage increase from Attacker's Insight, as disabling foes or removing boons grants 50 Power, Precision, and Ferocity per stack. Using Crowd Control abilities on Hammer increases your damage for the period of time you will be on Dagger/Axe. To gain additional stacks of Attacker's Insight, daze your enemies by using Aura Slicer and Breaching Strike to leap through the lightning field created by Winds of Disenchantment, or by using Full Counter. Thanks to Attacker's Insight, hitting enemies with Full Counter resets your Earthshaker or Breaching Strike, granting you extra opportunities for CC or damage, respectively. Backbreaker Staggering Blow Earthshaker Bull's Charge Disrupting Stab Full Counter (counter-attack) Magebane Tether will pull targets…

Condition Virtuoso

Condition Virtuoso is a relatively easy DPS build that deals consistent damage from range and cleaves enemies with its piercing attacks. Additionally, Virtuoso has a good amount of built-in defensive utility thanks to Jagged Mind, Illusionary Riposte, and Bladesong Distortion. Stock up Blades by applying to enemies thanks to Jagged Mind and Bloodsong. Once 5 Blades are ready, alternate between using Bladesong Sorrow, Bladeturn Requiem and Bladesong Harmony. Use Phantasmal Swordsman at the start of your Sword loop, then use it again before swapping to Focus to use Phantasmal Warden. Reset the cooldown of Phantasmal Warden with Signet of the Ether to summon more Phantasms for a DPS increase. Space your Shatters to keep Deadly Blades up at all times. Always prioritize Bladesong Harmony, Bladesong Sorrow and Bladeturn Requiem , Then use Signet of Illusions to reset the cooldown of…

Power Bladesworn

Power Bladesworn is a high burst DPS build with large amounts of cleave for dealing with adds and excels in short phases. The build requires good knowledge of positioning in encounters because you cannot move during Dragon Trigger. Power Bladesworn builds Flow by being in combat and using Flow Stabilizer, which is used to enter Dragon Trigger. DT then converts Flow into charges. Once you gain 10 charges, use Dragon Slash—Force. Using any ammo skills increases damage for the next Dragon Trigger due to the trait Fierce as Fire. The build gains a massive damage increase from Overcharged Cartridges. This utility buffs the damage of Dragon Slash—Force, Dragon's Roar, and Gunsaber skills. Overcharged Cartridges should always be activated before using Dragon's Roar and entering Dragon Trigger. Use Flicker Step during Dragon Trigger to activate the buff from Relic of Peitha…

Heal Alacrity Tempest

Heal Alacrity Tempest provides high amounts of sustained healing and permanent , , , , , and 25 stacks of . This build also has access to other boons such as , , and many useful utilities, including boon extension (thanks to Sand Squall), ample condition cleanses, projectile reflection, and a counter to one-shot attacks ("Rebound!"). The core gameplay of this build involves rotating between Fire Attunement and Earth Attunement to cast Overload Fire and Overload Earth respectively, while quickly passing through Water Attunement and Air Attunement to use healing and utility as needed. While casting the Core Loop, use "Flash-Freeze!" and "Aftershock!" off-cooldown. Save "Aftershock!" if you need to provide projectile reflection with Magnetic Aura or "Flash-Freeze!" to mitigate incoming spike damage with Frost Aura. Tempest also has on-demand  from "Eye of the Storm!" and from "Aftershock!". (Note that…

Heal Alacrity Mechanist

Heal Alacrity Mechanist is a defensive support that provides permanent , , , , , and 25 stacks of  to a subgroup. This build provides sustained generation and good healing output. Use Energizing Slam off-cooldown to generate , , and for your group. Use Elixir Gun's Acid Bomb and Super Elixir, and Elite Mortar Kit's Elixir Shell off-cooldown to provide and healing. The Mech applies boons around itself: Control its positioning to be near the group at all times. Mech Boon Application: Use Barrier Burst off-cooldown for , , and . Use Barrier Signet off-cooldown to provide and . Make sure not to overlap Barrier Signet and Barrier Burst, or you will waste some alacrity application. Crisis Zone provides , , , . Unless you need it for extra , save this ability for certain situations when you need on-demand , ,…

Condition Scourge

Condition Scourge is a flexible and durable ranged DPS build with a large amount of built-in, passive utility, including a lot of and . This Build is fairly easy for new players to pick up, as both main-hand weapons share similar rotation concepts, and all other cooldowns are visible at a glance. Maintain at least one Manifest Sand Shade up at all times to gain Expertise (via Sand Sage) and Damage Reduction (via Blood as Sand). Near the end of Blood Is Power cast time, use Desert Shroud to transfer the self-inflicted conditions onto your enemy thanks to Plague Sending. Always use Grasping Dead and Devouring Darkness together off-cooldown, as they will always be ready at the same time. As a Scourge, your character also counts as a Shade just like the Manifest Sand Shades. Because of this, you can position…

Condition Berserker

Condition Berserker is a strong DPS build that focuses on short bursts of and long-lasting . It also brings a good amount of Crowd Control (CC) to the squad. At full Adrenaline, enter Berserk and burn your foes with Longbow skills. Then swap to Sword/Sword to enhance your burst with long-duration bleeds and the trait Blademaster. Use Rage utility skills off-cooldown to increase the duration of Berserk. Use Savage Leap in Fire Fields (for example, from Scorched Earth) to create a on yourself. Then detonate it with any Berserker skill to activate King of Fires for more . After the last step in the written Rotation, use your Weapon and Burst skills off-cooldown following the Skill Priority. Use Weapon Swap off-cooldown. Don’t delay your best skills: (Fan of Fire, Scorched Earth, and Savage Leap with Fire Field): Use Fan of Fire and…